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NPC Generator

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Advanced [show]


Hunter Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He dresses like a well dressed Engraver does. His hair is always cut to a buzz. His gray eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the south. He has had some formal writing training, and achieved minor success. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Justice, Artistic. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Hunter Malcolms, Male Half-Elf Bard 14
Medium (5'5") Half-Elf, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 109 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +7, Survival +6
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433

Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Medium magic item.


Social Check DCs


Kellen Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His hair is long and black with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He believes the world needs to unite to get rid of illithids once and for all.

History: Born in the east his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by illithids. Kellen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Poor, Immigrant, Enemies. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Kellen Horcusporcus, Male Gnome Wizard 4
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)10 (+0) 11 (+0)16 (+3)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. Moss agate (12 gp). Tiger eye turquoise (12 gp). Pink pearl (140 gp). 1 Minor magic item.


Social Check DCs


Nuraval Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a brown feathered hat and brown clothes, and is pretty ugly. He has no hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Dwarven people; and money/treasure

Ideals: Opinionated. Flaws: Ugly, Addict, Racist. Bonds: Rich, Mentor. Occupation: Dyer

Voice: Voice breaks

Attributes [hide]

Nuraval Loderr, Male Dwarf Commoner 10
Medium (3'11") Dwarf, True Neutral (CR 10)
Armor Class 12
Hit Points 51 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)17 (+3) 14 (+2)7 (-2)
Skills Animal Handling +6, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Goblin, Druidic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 18000 sp. Iolite (50 gp). Obsidian (14 gp). Malachite (14 gp). Zircon (50 gp). Rock crystal (50 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. His Stetson hat is riddled with cuts and holes. His green unseeing eyes seem to look past you.

Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.

History: When he was but 3 years old his parents immigrated from the east. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic. Bonds: Rich, Immigrant. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Orsik Rumnaheim, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 2000 sp. Iolite (20 gp). Silver pearl (90 gp). Sard (20 gp). 2 Antitoxin.


Social Check DCs


Melech Murder, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and sports empty pouches on his belt. His brown hair is long and unkept. He is baby faced.

Personality: He loves telling others what to do and how they should feel about things. He would rather hide behind his crafts than deal with other people.

History: He was born in the north, but his parents moved at a very young age to the west. He has had some formal music training, and achieved minor success. Being a Dyer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To end his boredom; and many giants want him driven away

Ideals: Opinionated, Artistic. Flaws: Ugly, Shy. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Melech Murder, Male Tiefling Commoner 4
Medium (5'9") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 13 (+1)18 (+4)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 10000 cp. 1 Thunderstones. 2 Smokesticks. 4 Holy water.


Social Check DCs

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