Bidreked Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. His rusty crest is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Gifted from a young age, Bidreked studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. In the meantime he has taken over work as a Map Maker and occasionally as a mercenary.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Job, Adventurer. Occupation: Map Maker
Voice: Timid voice
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 46 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 14000 sp. Aquamarine (1400 gp). Eye agate (13 gp). Fiery yellow corundum (800 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item.
Gerald Conway, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a black broad hat and black clothes. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.
History: He got into the Ruler business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He used his abilities to travel the world and help people.
Motivation: Balancing his hectic life and new Ruler responsibilities is difficult.
Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Ruler
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. Amethyst (50 gp). Alexandrite (500 gp). 1 Backpack.
Kiirith Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His red crest is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: Kiirith is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with his god.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has drifted from career to career and currently works as a Jeweler.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Religious, Job. Occupation: Jeweler
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 37 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 300 gp. Golden yellow topaz (1200 gp). Freshwater pearl (9 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item.
Jabbie Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy pastel pantaloons and a tan scarf. His brown hair is cut short with large spiked bangs in the front. His green eyes dart from person to person to random spaces in the air.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a minor phobia of water and hates getting wet.
History: A powerful wizard made him what he is. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He loathes his own lifestyle.
Ideals: Persistence. Flaws: Depressed, Fearful. Bonds: Mentor. Occupation: Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 103 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. 1 Medium magic item.
Valorean Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a cross on it. He has no crest. His ears are large.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He enjoys reading and quiet.
History: Valorean was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 9 years.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Joker, Logical, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Weaver
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. White pearl (120 gp). Alexandrite (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!