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NPC Generator

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Advanced [show]


Osco Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Optimist, Impeccable. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Osco Elderberry, Male Halfling Rogue 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Addington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue coat over a violet low-cut shirt, and a small hat upon his head. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Alexandre was raised in a hard working conservative environment. A gifted student he started as a Slave Trader, but he got bored and became a Bather. He now owns his own business.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Criminal record, Job. Occupation: Bather

Voice: Raspy

Attributes [hide]

Alexandre Addington, Male Human Barbarian 11
Medium (6'2") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 109 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Intimidation +5, Survival +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 270 pp. Carved bone or ivory statuette (100 gp). Silver ewer (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). An abacus with copper, silver and gold markers (60 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Hupe Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally well dressed albeit a few years behind the times. He wears his hair in dreadlocks. His green eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. A true patriot, Hupe would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 3 years old his parents immigrated from the north. His mother was a soldier and died while he was still young. Hupe was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Revenge; and he wants revenge against giants

Bonds: Attractive, Poor, Enemies, Military, Immigrant. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Hupe Deephollow, Male Halfling Paladin 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)18 (+4) 12 (+1)16 (+3)
Skills Animal Handling +4, Religion +7
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Orc, Terran, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp. Black star sapphire (800 gp). Moss agate (9 gp). Onyx (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears pastel trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His chestnut hair has been sun bleached extensively. His eyes are hazel and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was always very intelligent and has formed a secret society of freemasons.

Motivation: To reunite with his absent father; and to share knowledge with the world

Ideals: Logical. Flaws: Shy, Insane, Secretive. Bonds: Family. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Peter Durkin, Male Half-Elf Expert 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)12 (+1) 17 (+3)12 (+1)
Skills Investigation +4, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Guy Heiser, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His fierce blue eyes like to dwell on things.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He doesn't get along with people that don't share his tastes; and doesn't want to be a mason and was forced into it by his family

Ideals: Fighting, Impeccable. Bonds: Family, Nature, Enemies. Occupation: Mason

Voice: Scottish accent

Attributes [hide]

Guy Heiser, Male Human Warrior 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)15 (+2) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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