Vanuath Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'1" and likes to wear brown tank tops with grey pants. He sports a long black beard, and similarly colored long hair. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A powerful wizard made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Vanuath and his spouse have recently divorced.
Motivation: Obtaining odd cultural Elven artifacts is his passion; and he desires power and/or immortality
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Mentor. Occupation: Detective
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Giant, Gnome, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Hirrathak Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. His crest, while still mostly copper, has prominent grey streaks. His gold eyes are slightly larger than normal.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the north to a Fisher, Hirrathak learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business
Flaws: Antagonistic, PTSD. Bonds: Attractive, Job, Criminal record. Occupation: Fisher
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 123 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Undercommon, Draconic, Terran
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
Possessions: 5000 gp. Golden yellow topaz (600 gp). Moonstone (60 gp). Star ruby (1200 gp). Eye agate (11 gp). Black pearl (600 gp). Fiery yellow corundum (1200 gp). Blue star sapphire (1200 gp). Rhodochrosite (11 gp). Blue quartz (11 gp). White pearl (130 gp). Amethyst (130 gp). Smoky quartz (60 gp). Freshwater pearl (11 gp). Violet garnet (600 gp). Sardonyx (60 gp). White opal (1200 gp). Deep blue spinel (600 gp). Jade (130 gp). Freshwater pearl (11 gp). Smoky quartz (60 gp). Azurite (11 gp). Amethyst (130 gp). Blue quartz (11 gp). Lapis lazuli (11 gp). Golden yellow topaz (600 gp). Hematite (11 gp). Amethyst (130 gp). Golden pearl (130 gp). Chrysoprase (60 gp). Golden pearl (130 gp). Obsidian (11 gp). 1 Medium magic item.
Barendd Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This northern man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. He has no hair. His hazel eyes peer out from beneath his top tan hat.
Personality: He loves telling others what to do and how they should feel about things. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Map Maker
Voice: Scandinavian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 30 pp.
Ghash Barclay, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is brown and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He will rave to anyone who will listen. He is obsessed with his god.
History: Born in the east to a Shepherd, Ghash learned a great deal about his father's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has achieved small success as a Shepherd.
Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent father
Flaws: Insane. Bonds: Religious, Job, Criminal record, Family. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1100 gp.
Zepar Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears brown cloth garments or leather armor. He carries with him a set of scythes on his belt, each one with a sapphire on the hilt. He keeps his silver hair in a pixie cut. He wears round tiny glasses practically rammed into his face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 13th year, his parents were killed by a illithids raid, leaving Zepar alone in the world. After a stint in an orphanage, he was adopted. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Optimist, Gifted. Bonds: Enemies, Adventurer. Occupation: Tanner
Voice: Strong lisp
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 68 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +8
Possessions: 1 Minor magic item.
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