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NPC Generator

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Advanced [show]


Bernard Hadlee, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tan coat over a red low-cut shirt, and a small hat upon his head. His hair is always cut to a buzz. His skin is flawless and his green eyes scan people very quickly.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He enjoys reading and quiet.

History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Logical, Fighting. Bonds: Attractive, Mentor. Occupation: Assassin

Voice: Puts emphasis on the wrong words

Attributes [hide]

Bernard Hadlee, Male Human Wizard 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 6000 cp. 1 Banded mail.


Social Check DCs


Baern Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of kukris on his belt, each one with a emerald on the hilt. His chestnut hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Baern was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and to be a brewer again

Ideals: Fighting, Joker. Flaws: Ugly, Secretive. Bonds: Job, Religious. Occupation: Sculptor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Baern Eversharp, Male Dwarf Warlock 12
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 61 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)15 (+2) 13 (+1)12 (+1)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 300 pp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Golden circlet with four aquamarines (5000 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a greatsword on his belt. He has a moderate pudge and is not very fit. He wears his golden hair up in a very large beehive style do. His brown eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a great chef.

History: Godfrey hails from a village terrorized by brigands. His father took him hunting and taught him how to get in the mind of other creatures. He was granted martial powers by his dying sister.

Motivation: He's in love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Enemies, Nature, Has a crush. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Godfrey Caerdonel, Male Half-Elf Adept 5
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp.


Social Check DCs


Qualen Turen, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his nunchaku. His clothes are grease stained in places. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 4 years old his parents immigrated from the east. Qualen was born on a far eastern island where he grew up under the tutelage of his mother, an expert Priest. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and gnomish compassion

Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Qualen Turen, Male Gnome Warrior 3
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: Alexandrite (900 gp). Moss agate (15 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dean Reed, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a white coat over a black low-cut shirt, and a broad hat upon his head. Beneath his clothing is a huge mess of scar tissue. He has a black handlebar mustache and slicked back black hair. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Dean is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to loving parents in a slum to the east. His first spouse was a Armorer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their son. He worked as a Spice Merchant, and he later adopted a second son.

Motivation: An old rival family wants him found; and he is currently in port desperately looking for someone to get him out

Bonds: Slave, Enemies, Family, Poor. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Dean Reed, Male Human Expert 11
Medium (5'2") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 53 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Intimidation +5, Medicine +3
Senses Passive Perception 9
Languages Common, Goblin, Aquan
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 1300 gp. Iolite (60 gp). White pearl (160 gp). Amber (160 gp). Blue quartz (15 gp). Deep blue spinel (500 gp). Freshwater pearl (15 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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