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NPC Generator

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Advanced [show]


Salasar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His white crest is heavily combed to the right. He has a dull look in his red eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and he feels threatened by others

Ideals: Impeccable. Flaws: Mundane, Fearful. Bonds: Criminal record. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Salasar Grrrmmballhyst, Male Dragonborn Barbarian 9
Medium (6'7") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 97 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)18 (+4) 15 (+2)13 (+1)
Skills Arcana +7, Nature +7
Senses Passive Perception 12
Languages Common, Abyssal, Druidic, Sylvan, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 1800 gp.


Social Check DCs


Medrash Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear ponchos typically of a light violet in addition to tight pants. He has done his best to style his copper crest to look like a famous performer. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Medrash isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He is afraid of women and trembles around them

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Sculptor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Dragonborn compassion; and wants to raise his children well

Ideals: Impeccable. Flaws: Ugly, Shy, Racist. Bonds: Immigrant, Family. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Medrash Nemmonis, Male Dragonborn Druid 2
Medium (6'7") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Don Royal, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He carries a battered shield and tarnished monstrous two handed axe as well. His auburn hair and beard is wavy and long. He has a dull look in his blue eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Don is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Don took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He was granted divine powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants his loneliness to end

Ideals: Fighting, Joker, Justice, Gifted. Bonds: Nature. Occupation: Shipwright

Voice: Slurs words

Attributes [hide]

Don Royal, Male Human Paladin 2
Medium (6'1") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 11 (+0)18 (+4)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 2000 sp.


Social Check DCs


Naal Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in an above average manner. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To unite with his sister; and he's repulsed by the pc

Ideals: Joker, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Bather

Voice: Whispers

Attributes [hide]

Naal Erenaeth, Male Elf Warlock 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)15 (+2) 13 (+1)16 (+3)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Roger Harper, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is short and white. He has amber eyes.

Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the east, but his parents moved at a very young age to the north. Like his father and his brother before him, after school he went straight into learning to become a Guard. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: Further expansion of business; and to clean up the streets

Flaws: Addict. Bonds: Slave, Immigrant, Job, Guardian. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Roger Harper, Male Human Druid 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3000 cp.


Social Check DCs

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