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NPC Generator

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Advanced [show]


Vondal Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a well pressed and immaculate suit (or dress). His white hair is thinning but still full. His gray eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Vondal grew up listening to his father's many stories. Through the years after Vondal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Vondal's father didn't care for him much, and the feeling was mutual. He became a Sage soon after.

Motivation: His religion dominates his actions; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Adventurer, Job, Religious. Occupation: Sage

Voice: Spits and sputters

Attributes [hide]

Vondal Torevir, Male Dwarf Ranger 12
Medium (3'11") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 56 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Persuasion +6, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 22000 sp. A delicate brass dragon egg (40 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (700 gp). Old masterpiece painting (700 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item.


Social Check DCs


Suhnae Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'10" and wears a black vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His left leg appears badly burned and disfigured. His moppish black hair is in a traditional bowl cut. His fierce blue eyes like to dwell on things.

Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. He has all his life been fascinated with music.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He struck the Cook job and began his own company from there.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new cook responsibilities is difficult

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Cook

Voice: Hard of hearing, loud

Attributes [hide]

Suhnae Teinithra, Male Elf Sorcerer 8
Medium (4'10") Elf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 37 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Performance +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 10000 sp. Blue star sapphire (1000 gp). 1 Minor magic item.


Social Check DCs


Zedaar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. His crest is short and blue. His thin eyebrows rest above his beady gold eyes.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He uses divination through singing.

History: Sold as a small child to a necromancer, Zedaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and dragonborn compassion

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Mentor, Adventurer. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Zedaar Bhenkumbyrznaax, Male Dragonborn Monk 6
Medium (6'4") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 16 (+3)15 (+2)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp. Tourmaline (40 gp). Alexandrite (1000 gp).


Social Check DCs


Arumawann Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is black. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Arumawann was born in the west. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he feels the way he acts is they only way to get by in the world

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Arumawann Daergel, Male Gnome Bard 12
Small (3'7") Gnome, True Neutral (CR 12)
Armor Class 13
Hit Points 58 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)10 (+0) 14 (+2)15 (+2)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 3000 gp. White pearl (90 gp). Malachite (15 gp). Deep blue spinel (1100 gp). Fire opal (800 gp). Rose (60 gp). Black opal (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his bastard sword. He sports a long silver beard, and similarly colored long hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invites people to come help in his community garden.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Gerald was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Philantrophist. Flaws: Addict. Bonds: Religious. Occupation: Bellfounder

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Stanford, Male Human Expert 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)15 (+2) 16 (+3)14 (+2)
Skills Arcana +4, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs

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