Zephan Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy purple stubble. He is wearing colorful clothing, dressed as a Masseuse. He has a hunchback. His purple hair is knotted and matted. His ears are large.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to loving parents in a slum to the west. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: To find somewhere to settle down; and he feels that his past leaves him morally obligated to help
Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Nature, Poor, Criminal record. Occupation: Masseuse
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 107 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Auran, Halfling
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). An abacus with copper, silver and gold markers (110 gp). A necklace of small pink pearls (5000 gp). An abacus with copper, silver and gold markers (110 gp). Solid gold idol (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Fire opal pendant on a fine gold chain (2000 gp). Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Silver ewer (40 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item.
Malmûg Merton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His auburn hair is lengthy and is close to two feet long. His eyes are a pleasant blue.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is an amazing painter.
History: Malmûg was raised in a hard working conservative environment. His martial abilities were realized during a raid on his village. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends.
Ideals: Gifted. Bonds: Job, Adventurer. Occupation: Marshal
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 35 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: Fiery yellow corundum (800 gp). 1 Minor magic item. 1 Minor magic item.
Thamior Burrows, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and usually wears his blue robe and has his halberd always slung over his shoulder. His blonde hair is long and unkept. His thin eyebrows rest above his beady brown eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born the only child of a wealthy merchant. Through the years after Thamior was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Thamior's mother didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's repulsed by the PC; and he wants to meet his childhood hero
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Ruler
Voice: Raspy
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp. Golden yellow topaz (800 gp). Violet garnet (800 gp). Violet garnet (800 gp). Black opal (1400 gp).
Wrenn Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a Stetson hat to cover his moderate length red hair. He wears large thick round spectacles.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Poor, Family. Occupation: Hunter
Voice: Nasally tone
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 12
Hit Points 93 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 4d6-2, Ranged +6 / 4d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. A miniature golden chest with tiny emeralds lining the top (30 gp). A small bag of saffron. (70 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (400 gp). Embroidered and bejeweled glove (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Jeweled gold crown (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Melancon, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a moderate pudge and is not very fit. His hair is golden and very short. He is very pretty but has cold, dead eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Bertram was raised in a hard working conservative environment. His childhood dream was to be a Barrister, but he was a colossal failure. He hasn't been sleeping well lately.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father
Flaws: Antagonistic, Impulsive, Insomniac. Bonds: Attractive, Job, Family. Occupation: Fletcher
Voice: Russian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 10000 cp.
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Their contribution stands as a beacon of hope for all adventurers!