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Advanced [show]


Traki Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a green wide-brimmed hat and green clothes, and is pretty ugly. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast island. A freak accident while working with his Mayor mother left him crippled. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a unemployed and was forced into it by his family

Ideals: Joker, Philantrophist. Flaws: Ugly, Disease. Bonds: Nature, Family. Occupation: Unemployed

Voice: Irish accent

Attributes [hide]

Traki Serge, Male Half-Elf Wizard 2
Medium (5'10") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)18 (+4) 11 (+0)13 (+1)
Skills Arcana +6, History +6
Senses Passive Perception 10
Languages Common, Elven, Terran, Undercommon, Giant, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 60 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Vilberg Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears an entirely violet suit with black socks and a vest with buckled shoes. His golden hair is heavily combed to the left. This green eyed southerner is not easily forgotten.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a logical person and will generally grow upset if things defy logic and science.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Vilberg took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Several ex partners dislike his way of doing things and want revenge; and doesn't want to be a ruler and was forced into it by his family

Ideals: Logical, Gifted. Bonds: Criminal record, Family, Enemies. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Vilberg Asheton, Male Half-Orc Warlock 15
Medium (5'0") Half-Orc, True Neutral (CR 15)
Armor Class 10
Hit Points 83 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)7 (-2) 11 (+0)10 (+0)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 6000 gp. Brown-green garnet (50 gp). Star rose quartz (40 gp). Chalcedony (40 gp). Malachite (5 gp). Citrine (40 gp). Blue sapphire (1100 gp). Golden pearl (50 gp). Jet (50 gp). Citrine (40 gp). 1 Minor magic item.


Social Check DCs


Ahvain Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tight fitting grey shirt and pants. His brown hair is cut short with large spiked bangs in the front. His eyes are amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Military, Criminal record. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Ahvain Mellerelel, Male Elf Barbarian 2
Medium (5'2") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 2000 cp. Malachite (10 gp). Carnelian (50 gp). Rose (50 gp).


Social Check DCs


Xappan Brilliance, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His red hair is drawn into a tight pony tail with a clover scrunchie. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has all his life been fascinated with painting.

History: He was raised in a white middle class family as the only child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down.

Ideals: Joker, Artistic. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Xappan Brilliance, Male Tiefling Druid 2
Medium (5'2") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)11 (+0) 12 (+1)14 (+2)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1700 sp. Red spinel (90 gp). Jasper (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Tricking Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is cut close to his head. His ears are large.

Personality: Confrontational and typically high on some drug or another. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a Farmer, his mother struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Ugly, Addict, Impulsive. Bonds: Poor. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Tricking Wind, Male Tabaxi Cleric 1
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 15
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 18 (+4)11 (+0) 18 (+4)10 (+0)
Skills Persuasion +2, Sleight of Hand +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 70 gp.


Social Check DCs

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