Cloak Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A 5'1" southern man, he is wearing a long, tan, dusty cloak. His fur is short and black. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will rave to anyone who will listen. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gifted from a young age, Cloak studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: Expand his business; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Insomniac, Insane. Bonds: Job, Adventurer. Occupation: Herbalist
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
Possessions: 10000 sp.
Gardain Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair has been sun bleached extensively. He wears crescent spectacles with a black brim.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born into a rich family. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Justice, Philantrophist. Bonds: Rich, In love, Has a crush. Occupation: Knight
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 390 gp.
Blorg Branson, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears brown leather gloves, a brown jacket, and tight pants. He is muscular with a powerful set of arms. His small hat is riddled with cuts and holes. His fierce gray eyes like to dwell on things.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Blorg took refuge in the old dungeon and found the beat up shield and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Blorg was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Enemies, Nature. Occupation: Junk Dealer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 10)
Armor Class 11
Hit Points 74 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 230 pp. White opal (1500 gp). Red spinel (50 gp). Jasper (70 gp). Golden yellow topaz (400 gp). Golden yellow topaz (400 gp). Alexandrite (400 gp). Chalcedony (70 gp). White pearl (50 gp).
Greethen Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He wears his copper crest up. His eyes, though not visible through his cowl, are gold.
Personality: Greethen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He got into the Masseuse business at a young age. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 4 years.
Motivation: Wants a kiss; and wants to open a new tavern
Ideals: Impeccable. Flaws: Forgetful. Bonds: Job, Has a crush. Occupation: Masseuse
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 60 gp. Deep green spinel (40 gp). Azurite (13 gp). Silver pearl (40 gp). 1 Masterwork Common Melee.
Goroth Rowley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a feathered hat to hide his balding. His violet eyes are slightly larger than normal.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invites people to come help in his community garden.
History: He was born several months after his father was called into army service. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: His religion dominates his actions; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Bonds: Rich, Attractive, Military, Adventurer, Religious. Occupation: Dyer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 300 gp. Moonstone (70 gp).
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