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NPC Generator

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Advanced [show]


Shump Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a well pressed and immaculate suit (or dress). He keeps his long silver hair kept up in a rat tail. He is baby faced.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shump is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Painter arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Painter work with an outfit from a few towns over. Painter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wishes to resurrect an old love; and further expansion of business

Ideals: Justice. Flaws: Shy. Bonds: Rich, Job, In love. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Shump Hadley, Male Half-Orc Rogue 4
Medium (6'3") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 2 Smokesticks.


Social Check DCs


Wymar Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tattered old clothes. He wears a top hat to cover his moderate length golden hair. His eyes are likewise hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Wymar took refuge in the ruined castle and found the beat up hammer and armor he uses now. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Wymar Tewksbury, Male Human Cleric 6
Medium (5'11") Human, Neutral Evil (CR 6)
Armor Class 14
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Investigation +3, Stealth +7
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Efferil Withrethin, Male Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. His hair is black and very short. His eyes, though not visible through his cowl, are green.

Personality: He has a massive crush on the younger sibling of the Assassin who has hired him part-time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He served in the navy to pay for his family's outstanding loans. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He struck the Assassin job and began his own company from there.

Motivation: An old rival family wants him found; and he is unsatisfied with his job

Bonds: Has a crush, Job, Military, Religious, Family. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Efferil Withrethin, Male Elf Warrior 13
Medium (4'10") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 59 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Ignan
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4

Possessions: 400 pp. Amber (110 gp). Aquamarine (1600 gp). Amethyst (110 gp). Chrysoberyl (110 gp). Black pearl (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eiravel Galanodel, Male Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a long, pastel, dusty cloak. His whole body is exceptionally muscular. He has wavy red hair. His amber eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the north, but his parents moved at a very young age to the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.

Motivation: To clean up the streets; and he wants to meet his childhood hero

Ideals: Logical, Entrepeneur. Flaws: Emotional. Bonds: Immigrant, Adventurer, Guardian. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Eiravel Galanodel, Male Elf Aristocrat 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)16 (+3) 14 (+2)13 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Undercommon, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 11000 cp.


Social Check DCs


Cloak Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. His gray fur, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a great chef.

History: Cloak hails from a village terrorized by illithids. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by illithids. Cloak was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and someone believes him a fraud

Ideals: Persistence, Gifted. Bonds: Attractive, Poor, Enemies. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Cloak Of Stars, Male Tabaxi Wizard 4
Medium (6'5") Tabaxi, Neutral Evil (CR 4)
Armor Class 15
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 13 (+1)15 (+2) 17 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Orc, Giant
Attacks Melee +5 / 1d10+3, Ranged +7 / 1d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 3000 cp. Iolite (30 gp). Banded agate (16 gp).


Social Check DCs

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