Fonkin Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his dagger. He is muscular with a powerful set of arms. He has wavy brown hair. He has a dull look in his violet eyes.
Personality: He has always had a great fascination with Gnomish culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Fonkin was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has dedicated himself to building a better world.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Gifted. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Tailor
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 129 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 1000 gp. Onyx (30 gp). Jasper (30 gp). Zircon (30 gp). Alexandrite (200 gp). Aquamarine (200 gp). Chrysoberyl (110 gp). Banded agate (11 gp). Eye agate (11 gp). Rhodochrosite (11 gp). Freshwater pearl (11 gp). Moss agate (11 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberk Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is heavily combed to the right. He has a tattooed face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He got into the Barber business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has worked as a Barber like his father before him.
Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and he is unsatisfied with his job
Bonds: Poor, Attractive, Job, In love. Occupation: Barber
Voice: Hissing voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Ortegar Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he very much looks the part of a Gardener. His hair is brown and curly. He has a dull look in his amber eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born several months after his mother was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has worked as a Gardener like his mother before him.
Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and to prove his worth to the world
Ideals: Justice. Flaws: Impulsive. Bonds: Job, Military, Criminal record. Occupation: Gardener
Voice: Creaky witch voice
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 47 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Elven, Dwarven, Goblin
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 900 gp. Black pearl (1400 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Benson, Male Human [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is short and golden. His eyes, though not visible through his cowl, are blue.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He feels threatened by others; and human compassion
Flaws: Racist, Shy, Secretive, Fearful. Bonds: Poor. Occupation: Hunter
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 45 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Aquan, Auran
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 | 3 |
Possessions: 260 pp. Gold and topaz bottle stopper cork (1300 gp).
Trag Coombs, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is cut jaggedly and amateurishly. His gray eyes dart from person to person to random spaces in the air.
Personality: He is fixated on the number 76. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He cannot resist a sob story and will often dote over anyone who has one.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to half-orc people
Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Banker
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
