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NPC Generator

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Advanced [show]


Dondon Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Sculptor, and he perpetually has his longsword ready. His chestnut hair is singed and shortened. His blue eyes have a joyful gleam in them most of the time.

Personality: Dondon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered dancing. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Fighting, Artistic, Optimist, Logical. Flaws: Ugly. Bonds: In love. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Dondon Kettlewhistle, Male Halfling Fighter 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)11 (+0) 12 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 600 sp. Moss agate (8 gp).


Social Check DCs


Bilbron Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His red hair is still thick. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.

History: Bilbron lived on a farm with his mother, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To unite with his brother; and wants to raise his children well

Flaws: Shy, Fearful. Bonds: Family, Immigrant. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Bilbron Folkor, Male Gnome Fighter 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)17 (+3) 11 (+0)17 (+3)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Druidic, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 32000 sp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Bathin Terror, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep white leather and dull pastel iron scale mail. His white hair is kept up in a ponytail inside a small hat. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Bathin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Through the years after Bathin was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Bathin's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Bathin and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Flaws: Depressed, Fearful, Antagonistic. Bonds: Poor, Attractive. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Bathin Terror, Male Tiefling Ranger 16
Medium (5'2") Tiefling, True Neutral (CR 16)
Armor Class 11
Hit Points 94 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)17 (+3) 12 (+1)16 (+3)
Skills Deception +8, Investigation +8
Senses Passive Perception 11
Languages Common, Auran, Terran, Druidic
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14022

Possessions: 400 pp. Bloodstone (70 gp). White opal (400 gp). Hematite (5 gp). Aquamarine (1300 gp). Canary diamond (2000 gp). Coral (130 gp). Fire opal (400 gp). Pink diamond (2000 gp). Sard (70 gp). Aquamarine (1300 gp). Iolite (70 gp). Banded agate (5 gp). Pink pearl (130 gp). Onyx (70 gp). Emerald (400 gp). Aquamarine (1300 gp). Star rose quartz (70 gp). White pearl (130 gp). Rhodochrosite (5 gp).


Social Check DCs


Azgrom Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is styled in orderly dreadlocks. His blue eyes have a joyful gleam in them most of the time.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the north to a Bricklayer, Azgrom learned a great deal about his mother's area of expertise. Through the years after Azgrom was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Azgrom's mother didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Azgrom Middleton, Male Half-Orc Cleric 5
Medium (5'7") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)9 (-1) 12 (+1)10 (+0)
Skills Insight +4, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rathkran Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long rusty crest is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a minor phobia of water and hates getting wet.

History: His mother raised him in a mountain cabin. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Attractive, Nature. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Rathkran Hshhsstoroth, Male Dragonborn Barbarian 4
Medium (6'1") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 51 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 18000 sp. 4 Holy water. 1 Antitoxin.


Social Check DCs

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