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Advanced [show]


Fulbar Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in earthy colors with a black and green handkerchief worn on his right side. He wears his hair in dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He dislikes all the random violence that takes place in the south. A true patriot, Fulbar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. His mother was a soldier and died while he was still young. Fulbar was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and a deep hatred of brigands

Ideals: Pacifist, Entrepeneur. Bonds: Military, Family, Enemies. Occupation: Painter

Voice: Soft and melodious

Attributes [hide]

Fulbar Nimblefingers, Male Halfling Wizard 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 12 (+1)8 (-1)
Skills Religion +5, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling, Auran, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 3000 sp. Lapis lazuli (15 gp). Jet (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He keeps his white hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Krimmon and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Flaws: Ugly, Emotional, Antagonistic, Disease, Insomniac. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Krimmon Deephollow, Male Halfling Warrior 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 29 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Perception +4, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Halfling, Aquan, Terran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 2000 sp. Aquamarine (200 gp).


Social Check DCs


Arannis Lathalas, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears baggy brown pantaloons and a red scarf. His silver hair is cut jaggedly and amateurishly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Arannis's homeland. Arannis decided to take the middle way and become a bodyguard. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Military, Immigrant. Occupation: Shipwright

Voice: Soothing and warm

Attributes [hide]

Arannis Lathalas, Male Elf Monk 8
Medium (4'9") Elf, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 2000 sp. Bloodstone (40 gp). Star ruby (800 gp). Chrysoprase (40 gp). Rose (40 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Amakiir, Male Elf [Permalink]

Personal [hide]

Description: An older man who typically wears green cloth garments or leather armor, he is not a threatening figure. With a patchy silver beard and wild silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Aramil was born in the south. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 13 years.

Motivation: Further expansion of business; and he is content

Ideals: Persistence. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Aramil Amakiir, Male Elf Druid 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)15 (+2) 15 (+2)15 (+2)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1400 sp.


Social Check DCs


Ront Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: A skeptical and narcissistic man, Ront's first love is himself. His second love is also himself. He is able to make almost anything out of random pieces of junk.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the west was not economically sound they moved to his current location. He was granted arcane powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Ront Mori, Male Half-Orc Barbarian 3
Medium (6'7") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 15 (+2)8 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common, Orc, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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