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NPC Generator

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Advanced [show]


Bundrigo Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of longbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His black hair is greying along the sides and has receded to reveal a widow's peak. His amber eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bundrigo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting, Entrepeneur. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Bundrigo Whispermouse, Male Halfling Commoner 13
Small (2'10") Halfling, Lawful Evil (CR 13)
Armor Class 16
Hit Points 66 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 14 (+2)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Halfling, Auran, Celestial, Gnome
Attacks Melee +4 / 4d4+0, Ranged +9 / 4d4+5, Grapple +5

Possessions: 4000 gp. Bloodstone (30 gp). Obsidian (4 gp). Jasper (30 gp). Aquamarine (1300 gp). Deep blue spinel (1300 gp). Peridot (30 gp). Amber (160 gp). Hematite (4 gp). Blue quartz (4 gp). Red-brown spinel (160 gp). Rose (30 gp). 1 Medium magic item.


Social Check DCs


Bernard Springfield, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. He wears his red hair down. His eyes are violet and beady.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Bernard was born on a far northern plains where he grew up under the tutelage of his father, an expert Jeweler. He has since lost track of the people in his past.

Motivation: To end his boredom.

Flaws: Ugly, Sensitive, Mundane. Bonds: Immigrant, Family. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Bernard Springfield, Male Human Ranger 11
Medium (6'5") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)13 (+1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Performance +5, Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 3d8+5, Ranged +5 / 3d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 500 gp. Bloodstone (30 gp). Hematite (6 gp). Alexandrite (300 gp). Red garnet (140 gp). Black star sapphire (1300 gp). Amethyst (140 gp). Red spinel (140 gp). Freshwater pearl (6 gp). Black pearl (300 gp).


Social Check DCs


Dynamic In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He carries a battered longbow and tarnished dagger as well. He has done his best to style his beige fur to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not trust anyone and sleeps with one eye open.

History: Born in the south to a Crown-heir, Dynamic learned a great deal about his father's area of expertise. He worked as a nervous Crown-heir and found it very stressful. He has since lost track of the people in his past.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Insomniac. Bonds: Job, Family, Criminal record. Occupation: Crown-heir

Voice: Relaxed voice

Attributes [hide]

Dynamic In the Wind, Male Tabaxi Fighter 14
Medium (5'11") Tabaxi, Neutral Evil (CR 14)
Armor Class 13
Hit Points 85 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +8, Performance +6
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +6

Possessions: Silver comb with moonstones (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (1700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peren Horineth, Male Elf [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes., and sports empty pouches on his belt. He has dyed his greying black hair a little too much giving a sharp black color. His blue eyes peer out from beneath his top tan hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a bit of a xeno-phobe, disliking non-Elves.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Elven conditions. He has been a successful dealer in antiques buying low and selling high.

Motivation: A strong sense of loyalty to Elven people; and retire the richest man in the south

Ideals: Joker, Gifted, Entrepeneur. Flaws: Racist. Bonds: Attractive. Occupation: Locksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Peren Horineth, Male Elf Warlock 3
Medium (4'11") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)16 (+3) 18 (+4)11 (+0)
Skills History +5, Intimidation +2
Senses Passive Perception 14
Languages Common, Elven, Ignan, Abyssal, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 100 gp. Jade (90 gp). Jet (90 gp). Sard (80 gp).


Social Check DCs


Bernard Blakeley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy brown hair. He wears large thick round spectacles.

Personality: Bernard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Mundane. Bonds: Poor, Slave. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Bernard Blakeley, Male Human Barbarian 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)13 (+1) 14 (+2)17 (+3)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 30 gp.


Social Check DCs

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