Orryn Munggen, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'8" and is wearing a long, green cloak. His blonde hair has been sun bleached extensively. His violet eyes peer out from beneath his wide-brimmed green hat.
Personality: Orryn wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to a criminal king-pin and mafia family Orryn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to trick people and travel the world for free.
Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Disciplined. Bonds: Has a crush, Criminal record, Adventurer, Religious. Occupation: Detective
Voice: Relaxed voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 69 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Black pearl (200 gp). Amethyst (80 gp). Star rose quartz (40 gp). Chrysoberyl (80 gp). Violet garnet (200 gp). Golden yellow topaz (200 gp). Blue sapphire (400 gp). 1 Minor magic item.
Maagog Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He dresses like a well dressed Slave Trader does. He wears his bronze crest down. His gold eyes have a joyful gleam in them most of the time.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born at the edge of vast plains. After coming to the age of reason, Maagog took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Nature. Occupation: Slave Trader
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Abad Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a grey shirt with thin green vertical stripes and grey pants. He has wavy red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Overbrimming with self-confidence, Abad isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with unlife at a very young age, Abad has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to have a good time and be beloved; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Optimist. Flaws: Secretive, Disease. Bonds: Rich. Occupation: Guard
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 70 gp. Freshwater pearl (10 gp). 1 Banded mail.
Corkitron Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a blue tunic with grey highlights, and long blue pants that bunch up around his shoes. His hair is cut close to his head. His gray eyes are slightly larger than normal.
Personality: Always inclined to offer people food he seems plenty friendly. He misses his home and complains about the freezing weather, even in summer.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Corkitron was born on a far northern plains where he grew up under the tutelage of his mother, an expert Dilettante. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Philantrophist, Gifted. Flaws: Insane, Secretive. Bonds: Immigrant. Occupation: Dilettante
Voice: Smoker's lung
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: Brown-green garnet (60 gp). Coral (60 gp).
Vlorn Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. He is physically well-built. His brown hair is long and unkept. He wears a mask on his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Barrister
Voice: Scottish accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 3)
Armor Class 15
Hit Points 31 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +6
Possessions: 400 gp. 1 Half-Plate.
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