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Advanced [show]


Burgell Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears light armors faded through time and improper care. He has moderate length red hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He has always had a great fascination with Gnomish culture. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Ideals: Gifted. Flaws: Ugly, Racist, Impulsive. Occupation: Sage

Voice: Excited and jittery

Attributes [hide]

Burgell Cobblelob, Male Gnome Ranger 14
Small (3'5") Gnome, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 104 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills Deception +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Gnome, Terran, Orc
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602110

Possessions: 2000 gp. Hematite (7 gp). Golden yellow topaz (1200 gp). Black opal (1200 gp). Chalcedony (60 gp). Onyx (60 gp). 1 Medium magic item.


Social Check DCs


Trail Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear green tank tops with brown pants. He wears a colorful flower in his gray fur. His eyes, though not visible through his cowl, are green.

Personality: He exudes charisma. He is a tour de force of persuasion. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. His childhood dream was to be a Doctor, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job; and to be a doctor again

Ideals: Entrepeneur. Bonds: Immigrant, Attractive, Job, Rich. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

Trail Prim Posies, Male Tabaxi Bard 11
Medium (6'10") Tabaxi, Neutral Evil (CR 11)
Armor Class 13
Hit Points 61 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +5, Athletics +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 1500 gp. Jeweled electrum ring (6000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Gold and topaz bottle stopper cork (1500 gp). Embroidered and bejeweled glove (4000 gp). Brass mug with jade inlays (300 gp). A necklace of small pink pearls (2000 gp).


Social Check DCs


John Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His blonde hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has money and likes to spend it; and he has comitted a past crime that haunts him to this day

Ideals: Pacifist. Flaws: Ugly, Cynical. Bonds: Rich, Criminal record. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

John Lindsay, Male Human Wizard 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)12 (+1) 15 (+2)16 (+3)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp.


Social Check DCs


Ghaliver Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear tan clothing when he does not wear armor. His long black hair reaches down to his waist. He has hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: Born to a Marshal, his father struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Flaws: Antagonistic, Fearful, Racist, Shy. Bonds: Poor, Enemies. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Ghaliver Jamjar, Male Halfling Sorcerer 3
Small (3'3") Halfling, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Arjhan Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His crest is cut close to his head. His eyes are gold and catlike.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Armorer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic, Mundane. Bonds: Poor, Job, Mentor. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Arjhan Xephyrbahnor, Male Dragonborn Aristocrat 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 85 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 17 (+3)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4

Possessions: 1200 gp.


Social Check DCs

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