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NPC Generator

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Advanced [show]


Trym Marlowe, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. He has moderate length golden hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Trym will drive conversation. He does not trust anyone and sleeps with one eye open.

History: Trym lived on a farm with his father, near the main road leading to a nearby town. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He hasn't been sleeping well lately.

Motivation: Seeks redemption; and to reunite with his absent father

Ideals: Extrovert, Gifted. Flaws: Insomniac. Bonds: Family, Criminal record. Occupation: Bather

Voice: Pronounces difficult words wrong

Attributes [hide]

Trym Marlowe, Male Human Paladin 7
Medium (5'2") Human, True Neutral (CR 7)
Armor Class 11
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 5000 sp. Chrysoberyl (40 gp).


Social Check DCs


Mamnen Death, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has moderate length red hair. His thin eyebrows rest above his beady white eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Criminal record, In love. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mamnen Death, Male Tiefling Commoner 8
Medium (6'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 50 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)17 (+3) 12 (+1)15 (+2)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Gnome
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 200 gp. Freshwater pearl (14 gp). 1 Minor magic item.


Social Check DCs


Tim Langley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his longsword. His golden hair is cut jaggedly and amateurishly. He has hazel eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Layabout hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Poor. Occupation: Layabout

Voice: Forgets to breathe while speaking

Attributes [hide]

Tim Langley, Male Human Rogue 11
Medium (5'5") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 64 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 15 (+2)16 (+3) 10 (+0)17 (+3)
Skills Performance +7, Survival +4
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4

Possessions: 7000 sp.


Social Check DCs


Nykkan Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a large brown jacket. His blue crest is still thick. His red eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Nykkan took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: To clean up the streets; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Mundane, Antagonistic. Bonds: Job, Guardian. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Nykkan Jerynomonis, Male Dragonborn Barbarian 12
Medium (6'2") Dragonborn, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 99 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)14 (+2) 13 (+1)10 (+0)
Skills Athletics +7, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +6

Possessions: 400 pp. 1 Minor magic item.


Social Check DCs


Gilthur Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, green, dusty cloak. His brown hair is greasy and uncared for. He has blue eyes and a green hat with a pastel feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gilthur took refuge in the large cave and found the beat up shortspear and armor he uses now. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Secretive, Insane. Bonds: Nature. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Gilthur Goblinbane, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)13 (+1) 14 (+2)8 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs

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