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Advanced [show]


Sun Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears light armors faded through time and improper care. His long yellow fur is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich eastern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Sun Of World, Male Tabaxi Warrior 6
Medium (5'11") Tabaxi, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)15 (+2) 9 (-1)15 (+2)
Skills Insight +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Orsik Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'11" and wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Orsik studied abroad. His parents enrolled him in a Warrior school at a young age so that he could practice his psionic talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Logical, Gifted. Flaws: Shy. Bonds: Rich. Occupation: Interpreter

Voice: Deep voice with rolling R's

Attributes [hide]

Orsik Ungart, Male Dwarf Warrior 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp. Amethyst (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Berrian Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'7", this man wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His moppish silver hair is in a traditional bowl cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a necromancer, Berrian was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Further expansion of business; and to be a crown-heir again

Ideals: Disciplined. Flaws: Addict. Bonds: Job, Mentor, Rich. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Berrian Ethanasath, Male Elf Cleric 2
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)17 (+3) 13 (+1)8 (-1)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Undercommon, Giant
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 9000 cp. 1 Masterwork Common Melee.


Social Check DCs


Trynnicus Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright brown suits and hats and is in decent physical shape. His brass crest is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Map Maker soon after.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Rich, Job, Has a crush. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Trynnicus Kerrhylon, Male Dragonborn Cleric 9
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)14 (+2) 18 (+4)11 (+0)
Skills Stealth +3, Survival +7
Senses Passive Perception 14
Languages Common, Terran, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15644321000

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a hunchback. His hair is white and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Performer father left him crippled. He hasn't been sleeping well lately.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker. Flaws: Ugly, Insomniac, Disease. Bonds: Religious. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Cockaby Bafflestone, Male Gnome Barbarian 1
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)9 (-1) 9 (-1)17 (+3)
Skills Acrobatics +1, Arcana +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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