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Advanced [show]


Left-Handed Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His beige fur is heavily combed to the right. He has a dull look in his copper eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to fit into much smaller and tighter spaces than normal.

History: Left-Handed was born the youngest of three triplets. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Painter.

Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Bonds: Attractive, Family, Job, Military. Occupation: Painter

Voice: Spanish accent

Attributes [hide]

Left-Handed Candle, Male Tabaxi Druid 5
Medium (6'0") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)18 (+4) 14 (+2)15 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Giant, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Malachite (16 gp). Star ruby (1100 gp).


Social Check DCs


Windy Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears skinny pants and wears a white and brown robe with the hood down. He wears his white fur down. His fierce amber eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Windy hails from a village terrorized by giants. In his 18th year, his parents were killed by a giants raid, leaving Windy alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and a deep hatred of giants

Flaws: Ugly, Emotional, Racist. Bonds: Poor, Enemies. Occupation: Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Windy Prim Posies, Male Tabaxi Aristocrat 17
Medium (5'1") Tabaxi, Lawful Neutral (CR 17)
Armor Class 15
Hit Points 124 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)21 (+5) 16 (+3)11 (+0) 13 (+1)16 (+3)
Skills History +6, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +11 / 5d4+5, Grapple +5

Possessions: 5000 gp. Citrine (80 gp). White pearl (40 gp). Peridot (80 gp). Tiger eye turquoise (10 gp). Banded agate (10 gp). Jasper (80 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Zook Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. His golden hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He cannot resist a sob story and will often dote over anyone who has one.

History: The child of eastern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Hedonist, Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Apothecary

Voice: Complex vocabulary, royal

Attributes [hide]

Zook Ironhide, Male Gnome Aristocrat 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)14 (+2) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Rock crystal (70 gp). Aquamarine (500 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Scrag Oakley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. He keeps his long golden hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable.

Ideals: Entrepeneur, Gifted. Bonds: Job, Nature, Criminal record. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Scrag Oakley, Male Half-Orc Bard 12
Medium (6'7") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 15
Hit Points 81 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 14 (+2)9 (-1) 13 (+1)14 (+2)
Skills Stealth +9
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +9 / 3d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). 1 Minor magic item.


Social Check DCs


Merihim Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. He has a hunchback. His white hair is kept up in a ponytail inside a wide-brimmed hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He plays an instrument quite well.

History: Gifted from a young age, Merihim studied abroad. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Revenge; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Artistic, Gifted, Logical. Flaws: Ugly. Bonds: Enemies. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Merihim Virtue, Male Tiefling Commoner 3
Medium (6'8") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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