Dimble Offund, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. With bright auburn hair and a scraggly beard. He has blue eyes and a blue hat with a brown feather.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is skeptical of what others tell him and is slow to trust.
History: Born in the west to a Mason, Dimble learned a great deal about his mother's area of expertise. When Dimble reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: His spouse's relatives view him with great suspicion; and to be a carter again
Ideals: Disciplined. Flaws: Shy. Bonds: Job, Military, Family. Occupation: Mason
Voice: Hissing voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 15
Hit Points 27 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Vonbin Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. His auburn hair is styled in orderly dreadlocks. He has gray eyes and a red hat with a grey feather.
Personality: Calm and collected, he is a well trained Butcher. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a pair of adventurers, Vonbin grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Butcher work with an outfit from a few towns over. Butcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: He's looking for his big break; and he desires power and/or immortality
Flaws: Disease. Bonds: Job, Adventurer. Occupation: Butcher
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 160 pp.
Darrak Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears baggy pastel pantaloons and a brown scarf. His chestnut hair is braided into rings. His ears are large.
Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Sold as a small child to a brothel owner, Darrak was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Mentor, Rich. Occupation: Unemployed
Voice: Soft and melodious
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. Tourmaline (40 gp). Chrysoberyl (40 gp).
Thamior Iranapha, Male Elf [Permalink]
Personal [hide]
Description: 4'8" and muscular, this northern man wears rags and sports a simple walking cane. He keeps his blonde hair in a pixie cut. His green eyes peer out from beneath his top brown hat.
Personality: He is almost excessively polite to everyone, even when angry. He is a very good compulsive liar and kleptomaniac.
History: He was born at the edge of vast island. His homeland was ravaged by war and he spent much of his life rebuilding it. He has recently gotten a pet goose that steals things from people.
Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic. Flaws: Shy, PTSD. Bonds: Poor, Criminal record, Nature. Occupation: Shepherd
Voice: Booming voice
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
Possessions: 400 gp.
Dworic Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'3". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright chestnut hair and a scraggly beard. His amber unseeing eyes seem to look past you.
Personality: He is very quiet and rarely speaks above a whisper. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Dworic was born in the south. At a young age he loved to build and create. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To unite with his brother; and doesn't want to be a crown-heir and was forced into it by his family
Ideals: Persistence. Flaws: Disease, Shy. Bonds: Attractive, Family. Occupation: Crown-heir
Voice: Raspy
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 270 gp.
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Their contribution stands as a beacon of hope for all adventurers!
