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Advanced [show]


Vondal Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears a black collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a bastard sword. He keeps his golden hair in a flapper bob. He has gleaming, smiling green eyes.

Personality: He loves telling others what to do and how they should feel about things. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better village for his children.

Motivation: He has comitted a past crime that haunts him to this day; and meet up once more with his childhood friend

Ideals: Opinionated, Gifted. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Vondal Brawnanvil, Male Dwarf Ranger 8
Medium (4'5") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 54 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)11 (+0) 18 (+4)14 (+2)
Skills History +3, Insight +7
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a well pressed and immaculate suit (or dress). With a patchy red beard and wild red hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ruler arts, while his father instructed him in etiquette, music and courtly manner. He moved out south to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Addict, Depressed. Bonds: Adventurer, Rich, Criminal record. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Adran Caphaxath, Male Elf Paladin 11
Medium (4'8") Elf, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 63 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)12 (+1) 10 (+0)10 (+0)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Everard Westbrook, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a large brown jacket, and is pretty ugly. His auburn hair is slicked back into a classic pompadour. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He became a Mortician soon after.

Motivation: He is content; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Ugly, Insomniac, Mundane. Bonds: Religious, Job. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Everard Westbrook, Male Human Sorcerer 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 10 pp.


Social Check DCs


Ethereal Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his cinnamon fur to look like a famous performer. His eyes are copper.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also hits on women, regardless of circumstances.

History: Ethereal was born in the west. At a young age he loved to build and create. Through the years after Ethereal was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Ethereal's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Ethereal and his spouse have recently divorced.

Motivation: He is content; and wants his loneliness to end

Ideals: Persistence. Flaws: Mundane, Antagonistic. Bonds: Has a crush. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Ethereal Plume, Male Tabaxi Bard 5
Medium (5'3") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 300 gp.


Social Check DCs


Robert Clapham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Flattery will make him almost putty in your hands.

History: Robert was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 8 years.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Robert Clapham, Male Human Warrior 6
Medium (6'2") Human, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)16 (+3) 13 (+1)9 (-1)
Skills Athletics +5, Nature +6
Senses Passive Perception 11
Languages Common, Draconic, Celestial, Aquan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +6

Possessions: 110 pp. Aquamarine (1500 gp).


Social Check DCs

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