Curran Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears brown painted combat armor at almost all times. He has a small bristly mustache and wavy chestnut hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Stoic and calm, he prefers to meditate than take action. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spice Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Since then, he has sought to make the best of life.
Motivation: He has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Rich. Occupation: Spice Merchant
Voice: Speaks with a cold
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 12)
Armor Class 13
Hit Points 70 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 100 pp.
Bernard Berkeley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears skinny pants and wears a green and violet robe with the hood down. He wears a colorful flower in his red hair. His eyes are a pleasant amber.
Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.
History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he's repulsed by the pc
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Barber
Voice: Italian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 102 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 17 (+3) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Terran, Orc
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: Just what you see.
Igden Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many violet ritualistic tattoos. He wears a well pressed and immaculate suit (or dress). His hair is long and red with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. He wears an eyepatch.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is obsessed with his god.
History: He was born in the north. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and his religion dominates his actions
Flaws: Ugly, Antagonistic. Bonds: Religious, Immigrant, Nature. Occupation: Dyer
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Masterwork Common Melee.
Trail Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long beige fur kept up in a rat tail. This hazel eyed southerner is not easily forgotten.
Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Trail has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Regain custody of his son.
Ideals: Joker. Flaws: Ugly, Disease. Bonds: Family, Slave. Occupation: Bowyer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 12 (+1) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Auran, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 220 gp.
Flame Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and is pretty ugly. His fur is gray and curly. His thin eyebrows rest above his beady copper eyes.
Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To clean up the streets.
Ideals: Entrepeneur. Flaws: Ugly, Insane, Disease. Bonds: Guardian. Occupation: Herbalist
Voice: pre-pubescent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 60 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 3000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
