Silvo Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a robe, a symbol of his god around his neck, and a quarterstaff on his belt. His silver hair is styled in orderly dreadlocks. His amber unseeing eyes seem to look past you.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Silvo grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he desires power and/or immortality
Ideals: Fighting. Flaws: Disease, Shy, Impulsive. Bonds: Adventurer. Occupation: Crown-heir
Voice: Farmer accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 26 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 100 gp.
Kite Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white fur is drawn into a tight pony tail with a card scrunchie. His half smiles and green eyes are beguiling and draw you in.
Personality: He is overprotective of those who hire his services. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Gifted from a young age, Kite studied abroad. His arcane abilities were realized during a raid on his village. Being a Miller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Bonds: Attractive, Guardian, Criminal record. Occupation: Miller
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 33000 sp. Rhodochrosite (6 gp). 1 Minor magic item.
Ralf Everly, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. He wears a mask on his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not trust anyone and sleeps with one eye open.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Passionate, Impeccable. Flaws: Insomniac. Bonds: Rich, Adventurer. Occupation: Sculptor
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 18 (+4) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan, Gnome, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. Banded agate (8 gp).
Erias Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This man dresses in brown turtlenecks beneath a green coat with blue slacks, and sports empty pouches on his belt. He has shaved his head bald. He wears an eyepatch.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the south to a Body Guard, Erias learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Body Guard. He became a Body Guard soon after.
Motivation: Expand his business; and a strong sense of loyalty to dwarven people
Flaws: Ugly, Racist. Bonds: Military, Job. Occupation: Body Guard
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 106 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 17 (+3) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Celestial, Giant
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 50 pp. Black star sapphire (1300 gp). Violet garnet (1600 gp). Smoky quartz (60 gp). Freshwater pearl (4 gp). Azurite (4 gp). Amethyst (130 gp). Star rose quartz (60 gp).
Naill Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a grey shirt with thin red vertical stripes and black pants. His golden hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Ugly, Emotional. Bonds: Immigrant, Rich. Occupation: Shepherd
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Giant, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. Large well-done wool tapestry (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
