Shedinn Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His copper crest is singed and shortened. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Animals are drawn to him, and he is able to talk to them.
History: Born to a pair of adventurers, Shedinn grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer, Mentor. Occupation: Stableman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 12)
Armor Class 12
Hit Points 87 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +7
Possessions: 2000 gp. Tourmaline (110 gp). Jade (110 gp). Deep blue spinel (700 gp). Brown-green garnet (110 gp). Violet garnet (700 gp). Bloodstone (50 gp). Red garnet (110 gp).
Rolf Adley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is long and brown with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His eyes are a pleasant brown.
Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Joker. Flaws: Antagonistic, Mundane. Bonds: Criminal record. Occupation: Ruler
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Marbas Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses well, wearing blue shirts, loose pants, and blazers most of the time. His brown hair is heavily combed to the right. He is very pretty but has cold, dead eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born blind and as such lacked many opportunities for work. His necromantic abilities were realized during a raid on his village. He has since lost track of the people in his past.
Motivation: Wants to raise his children well.
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Attractive, Family. Occupation: Shepherd
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 51 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 800 gp. 1 Minor magic item.
Jocelyn Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears tattered old clothes. Beneath his clothing is a huge mess of scar tissue. His long white hair reaches down to his waist. His eyes are a pleasant gray.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to make almost anything out of random pieces of junk.
History: He comes from a rich eastern family. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Doctor
Voice: Spanish accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 8)
Armor Class 14
Hit Points 55 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 9 (-1) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Giant, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
Possessions: 300 gp.
Norsko Gresham, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are passionate and lively.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is an amazing painter.
History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Passionate, Gifted. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Merchant
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 300 sp. Golden pearl (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!