Zook Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'5" and wears a simple black robe with white stripes complete with hood. His left hand appears badly burned and disfigured. He has a small bristly mustache and wavy golden hair. He wears large thick round spectacles.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Zook took refuge in the large cave and found the beat up shield and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Passionate. Flaws: Insane. Bonds: Rich, Nature. Occupation: Masseuse
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 80 pp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.
Delg Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'3" and is wearing colorful clothing, dressed as a Stylist. His black hair is still thick. He has hazel eyes.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Delg was born in the south. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their son. He worked as a Stylist, and he later adopted a second son.
Motivation: Regain custody of his son.
Ideals: Persistence, Athletic. Flaws: Racist. Bonds: Family. Occupation: Stylist
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
Possessions: 270 gp.
Hadarai Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is renowned for his bright brown suits and hats. He wears a deerstalker hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He acts crazy and hedonistic. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born into a rich family. Cursed with a spirit at a very young age, Hadarai has worked very hard to control his curse. He has built up a small fortune and can afford his own way.
Motivation: He feels the way he acts is they only way to get by in the world; and to prove his worth to the world
Ideals: Impeccable. Flaws: Insane, Hedonist, Impulsive, Disease. Bonds: Rich. Occupation: Scribe
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 84 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. Onyx (50 gp). Fire opal (400 gp). Zircon (50 gp). Chrysoprase (50 gp). Moss agate (15 gp). Violet garnet (600 gp). Star rose quartz (50 gp). Tourmaline (60 gp). Jet (60 gp).
Gargax Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tight fighting clothing, which leaves very little to the imagination. He wears a deerstalker hat to hide his balding. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He will rave to anyone who will listen. He is obsessed with a lost civilization.
History: His parents moved while he was still in utero so he is the first generation to be born here. Gargax was born on a far eastern island where he grew up under the tutelage of his father, an expert Assassin. He left for the east, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Immigrant. Occupation: Assassin
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 16 (+3) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Arannis Holimion, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'0". He wears a faded coat and loose pants complete with small hat, and his gloved hand is found clutching a club. He wears a small hat to cover his moderate length auburn hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Stableman job and began his own company from there.
Motivation: He's looking for his big break; and a deep hatred of drow
Ideals: Joker. Bonds: Adventurer, Nature, Job, Enemies. Occupation: Stableman
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
