Beiro Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a brown poncho over his likewise colored trousers and shirt. His auburn hair is greasy and uncared for. He is baby faced.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Beiro enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born in the south to a Crown-heir, Beiro learned a great deal about his father's area of expertise. He found a children's book about a Elf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Nothing but the best is good enough for him; and he's looking for his big break
Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Job, Adventurer. Occupation: Crown-heir
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 45 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +4
Possessions: 2000 gp. Blue sapphire (700 gp).
Tordek Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a very tight haircut. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a plains tribe. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Dwarven compassion; and he wants to get laid
Flaws: Ugly, Shy, Racist. Bonds: Has a crush, Nature. Occupation: Seamstress
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 370 gp.
Drogo Marley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. His chestnut hair is matted, messy, and big. He wears an eyepatch.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Drogo was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by orcs. Drogo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: To reunite with his absent father; and retire the richest man in the north
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Rich, Family, Enemies. Occupation: Unemployed
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 40 gp.
Fabien Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, brown, dusty cloak. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is long and silver with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Fabien enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a Blacksmith, his father struggled to pay the bills. He worked as a nervous Dilettante and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To be a Blacksmith again; and he is terrified, and will act out of fear
Flaws: Hedonist, Secretive, Fearful. Bonds: Job, Poor. Occupation: Dilettante
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Red-brown spinel (140 gp). Citrine (30 gp). Lapis lazuli (6 gp). Hematite (6 gp). 1 Banded mail. 1 Darkwood Shield. 1 Half-Plate. 1 Chain shirt.
Delg Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey collared shirt and red pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a clover on it. He wears a colorful flower in his auburn hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He hates drow. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the north his family was never financially stable. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He wants revenge against drow; and many drow want him driven away
Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Enemies, Poor. Occupation: Doctor
Voice: High pitched and raspy
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 160 pp.
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