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NPC Generator

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Hubert Thorpe, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. He is bald on top and has large black tufts of hair around his ears. His eyes are blue and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of his daughter; and to reunite with his old friends

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Hubert Thorpe, Male Human Bard 2
Medium (5'5") Human, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)10 (+0) 16 (+3)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 340 gp. Citrine (80 gp). Malachite (10 gp).


Social Check DCs


Nordak Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with white pants. He is portly but not overly obese. His hair is cut close to his head. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. Cursed with lycanthropy at a very young age, Nordak has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Justice, Joker. Flaws: Ugly, Mundane, Disease. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Nordak Foamtankard, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)10 (+0) 10 (+0)9 (-1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 90 gp. 1 Magnifying glass.


Social Check DCs


Henry Blankley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears grey painted combat armor at almost all times. He is tall, broad shouldered and powerfully built. His chestnut hair, when down, is lengthy. His eyes are hazel.

Personality: This man loves painting and to teach people painting more than just about anything. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the south to a Stableman, Henry learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has worked as a Stableman like his father before him.

Motivation: He feels that his past leaves him morally obligated to help; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Stableman

Voice: Creaky witch voice

Attributes [hide]

Henry Blankley, Male Human Adept 2
Medium (6'5") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 360 gp.


Social Check DCs


Norman Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of whips, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his white hair. This green eyed westerner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.

History: Norman was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is content.

Ideals: Fighting. Flaws: Mundane, Lazy. Bonds: Poor, Attractive. Occupation: Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Norman Rodney, Male Human Bard 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 20 gp.


Social Check DCs


Ahrim Rise, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. He has no hair. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is overprotective of those who hire his services. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.

Motivation: To protect his home; and money/treasure

Flaws: Ugly, Addict. Bonds: Rich, Guardian, In love. Occupation: Priest

Voice: Timid voice

Attributes [hide]

Ahrim Rise, Male Tiefling Sorcerer 16
Medium (5'5") Tiefling, Chaotic Good (CR 16)
Armor Class 14
Hit Points 84 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)17 (+3) 9 (-1)13 (+1)
Skills Acrobatics +9, Investigation +8
Senses Passive Perception 9
Languages Common, Giant, Druidic, Halfling
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1666666665

Possessions: 12000 gp. Alexandrite (900 gp). Bloodstone (80 gp). Chalcedony (80 gp). Red-brown spinel (90 gp). Chrysoberyl (90 gp). Golden yellow topaz (900 gp). Malachite (4 gp). Iolite (80 gp). Citrine (80 gp). Hematite (4 gp). Blue quartz (4 gp). Lapis lazuli (4 gp). Blue quartz (4 gp). Chalcedony (80 gp). Star rose quartz (80 gp). Brown-green garnet (90 gp). White opal (600 gp). Bloodstone (80 gp). 1 Medium magic item.


Social Check DCs

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