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NPC Generator

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Advanced [show]


Ahvain Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair, when down, is lengthy. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has all his life been fascinated with poetry.

History: Ahvain lived on a farm with his father, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Marry his brother to traveling adventurers.

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Family, Criminal record. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Ahvain Iathrana, Male Half-Elf Rogue 1
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 600 sp. 1 Masterwork manacles.


Social Check DCs


Halimath Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is cut short. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is irascible and easily irritated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Halimath lived on a farm with his father, near the main road leading to a nearby town. Halimath abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his absent father; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic. Bonds: Adventurer, Attractive, Criminal record, Family. Occupation: Crown-heir

Voice: Speaks with squeezed throat

Attributes [hide]

Halimath Netyoive, Male Half-Elf Monk 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)15 (+2) 13 (+1)17 (+3)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Goblin
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4

Possessions: 600 gp.


Social Check DCs


Oskar Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a well pressed and immaculate suit (or dress). He has a auburn handlebar mustache and slicked back auburn hair. His eyes are blue and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born the only child of a wealthy merchant. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Oskar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants revenge against dire rats.

Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Oskar Rubyeye, Male Dwarf Adept 4
Medium (4'1") Dwarf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Auran, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Roge Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is cut close to his head. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Roge took refuge in the old dungeon and found the beat up hammer and armor he uses now. After a long history of fighting, Roge and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Insane, Antagonistic. Bonds: Attractive, Poor, Nature. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Roge Wildcloak, Male Halfling Monk 16
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 48 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)14 (+2) 13 (+1)10 (+0)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Giant, Orc
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4

Possessions: 3000 gp.


Social Check DCs


Tim Royal, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Tim Royal, Male Human Bard 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)11 (+0) 8 (-1)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 10 pp. Tourmaline (100 gp).


Social Check DCs

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