Lance Gladstone, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His black hair is smooth and relatively long. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: To protect his home; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Bonds: Attractive, Guardian, Rich, Religious. Occupation: Soapmaker
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp. 1 Masterwork Common Melee.
Everard Woods, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'9" and is a bit bulky. He is very muscular particularly in the legs. He wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His blonde hair, when down, is lengthy. His eyes are violet and he is always smoking a pipe.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Body Guard, who enjoyed hunting, Everard was taken on many hunting expeditions. He was an apprentice working in his father's forge. He has worked as a Masseuse like his father before him.
Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Selfish, Fearful. Bonds: Nature, Job. Occupation: Masseuse
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 8)
Armor Class 12
Hit Points 55 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Infernal
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 200 gp. Black pearl (200 gp). Emerald (500 gp). Bloodstone (50 gp). Red spinel (130 gp). Iolite (50 gp). Freshwater pearl (7 gp).
Hamil Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear ponchos typically of a light white in addition to tight pants. His hair, while still mostly golden, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in the north, but his parents moved at a very young age to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Map Maker work with an outfit from a few towns over. Map Maker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Map Maker.
Motivation: Wants to work out more often; and a rival would like him out of the picture
Ideals: Extrovert, Athletic. Bonds: Attractive, Criminal record, Immigrant, Job. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 42 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Terran
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 2 |
Possessions: 1700 gp. Aquamarine (400 gp). Azurite (12 gp). Violet garnet (400 gp). White opal (1600 gp).
Moon Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is typically in his Bowyer uniform. His lavender fur, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and wants to open a new tavern
Flaws: Insane, Hedonist. Bonds: Job, Religious. Occupation: Bowyer
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 79 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item.
Thomas Wasanthi, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is braided into rings. His violet eyes dart from person to person to random spaces in the air.
Personality: He snorts whenever he laughs or is feeling confident. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A powerful wizard made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Entrepeneur, Athletic. Flaws: Fearful. Bonds: Mentor, Rich. Occupation: Adventurer
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 80 pp. Solid gold idol (900 gp).
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