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Advanced [show]


Chem Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears tight fitting clothing which further accentuates his frame. He has a penchant for wearing a ring with an oversized opal on his left hand. His white hair is heavily combed to the left. He wears a mask on his face.

Personality: He is calm most of the time but flees social interaction. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Chem was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker, Persistence. Flaws: Shy. Bonds: Attractive, Rich, Nature. Occupation: Shipwright

Voice: Posh accent

Attributes [hide]

Chem Amuse, Male Tiefling Monk 1
Medium (5'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)13 (+1) 15 (+2)19 (+4)
Skills Intimidation +6, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Dayereth Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears professional attire. He is portly but not overly obese. He keeps his long chestnut hair kept up in a rat tail. His eyes are green and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also is a firm believer in the manly ideal.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to find somewhere to settle down

Ideals: Athletic. Flaws: Disease, Impulsive. Bonds: Attractive, Poor. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Dayereth Mellerelel, Male Elf Expert 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1900 sp. Sapphire pendant on gold chain (900 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Namfoodle Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his sai. He wears his black hair down. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Namfoodle was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Military. Occupation: Bellfounder

Voice: Shortens vowels

Attributes [hide]

Namfoodle Sympony, Male Gnome Sorcerer 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Deception +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 400 gp. A miniature golden chest with tiny emeralds lining the top (70 gp). Silver comb with moonstones (100 gp). 1 Superior lock. 1 Disguise kit.


Social Check DCs


Theren Othronus, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He typically wears a sleeveless long coat of deep yellow leather and dull grey iron scale mail. Beneath his clothing is a huge mess of scar tissue. His red hair is cut short with large spiked bangs in the front. His fierce amber eyes like to dwell on things.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When Theren reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Slave, Job, Military, Rich. Occupation: Layabout

Voice: Forgets to breathe while speaking

Attributes [hide]

Theren Othronus, Male Elf Expert 5
Medium (4'10") Elf, Chaotic Good (CR 5)
Armor Class 15
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)21 (+5) 7 (-2)17 (+3) 11 (+0)17 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Elven, Infernal, Auran, Draconic
Attacks Melee +5 / 2d4+2, Ranged +8 / 2d4+5, Grapple +5

Possessions: 600 gp.


Social Check DCs


Zepar Soft, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He carries a battered lance and tarnished scimitar as well. He wears a colorful flower in his brown hair. He has silver eyes.

Personality: He is irascible and easily irritated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Assassin

Voice: Sounds elderly

Attributes [hide]

Zepar Soft, Male Tiefling Aristocrat 8
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)10 (+0) 14 (+2)15 (+2)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 900 gp. Moss agate (4 gp). Coral (50 gp). 1 Minor magic item.


Social Check DCs

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