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Advanced [show]


Tricking Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has styled his white fur well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Tricking is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: When he was but 3 years old his parents immigrated from the south. A gifted student he started as a Stylist, but he got bored and became a Layabout. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his sister; and he's in love

Bonds: Nature, Family, Immigrant, Job, Has a crush. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Tricking Grass, Male Tabaxi Fighter 9
Medium (5'2") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 56 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Arcana +4, Deception +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1600 gp. Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south to a Knight, Ahrim learned a great deal about his father's area of expertise. His childhood dream was to be a Sculptor, but he was a colossal failure. He tends to his Knight job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and sabotage a competitor

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Ahrim Fear, Male Tiefling Monk 8
Medium (6'10") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 13 (+1)17 (+3)
Skills Perception +4, Stealth +4
Senses Passive Perception 14
Languages Common, Giant, Aquan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1600 gp.


Social Check DCs


Nordak Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white shirt with thin grey vertical stripes and black pants. His hair is white and curly. He has hazel eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. As long as the job gets done he does not care how it got done.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. Nordak was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Nordak Loderr, Male Dwarf Adept 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 230 gp. Hematite (6 gp).


Social Check DCs


Ethereal Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His fur is greying and his face has many wrinkles. His eyes are likewise yellow.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. From there he went from mercenary job to mercenary job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic, Fearful, Disease. Bonds: Adventurer. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Ethereal Mirror, Male Tabaxi Sorcerer 3
Medium (6'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)14 (+2) 12 (+1)13 (+1)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp.


Social Check DCs


Burto Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: He wears a green wide-brimmed hat and green clothes. He carries with him a set of scythes on his belt, each one with a ruby on the hilt. His black hair is cut short with large spiked bangs in the front. His blue eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.

Motivation: Wants to raise his children well.

Ideals: Fighting, Optimist. Flaws: PTSD. Bonds: Military, Family. Occupation: Jeweler

Voice: Cold and demanding tone

Attributes [hide]

Burto Thorngage, Male Halfling Barbarian 5
Small (3'4") Halfling, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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