Sapply Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He wears a brown coat over a red low-cut shirt, and a top hat upon his head. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a skull on it. His black hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses divination through singing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs; and to find somewhere to settle down
Ideals: Gifted. Flaws: Terse, Mundane. Bonds: Attractive, Rich. Occupation: Armorer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 65 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 1200 gp. Chrysoberyl (120 gp). Alexandrite (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quarethon Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a worn and beaten armor. His white crest is still thick. He is baby faced.
Personality: He is very quiet and rarely speaks above a whisper. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Quarethon was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and regain custody of his daughter
Flaws: Shy. Bonds: Attractive, Criminal record, Family, Adventurer. Occupation: Tailor
Voice: Uses sign language
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 65 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Undercommon, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 2700 gp. Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (500 gp). Fire opal pendant on a fine gold chain (2000 gp). Large well-done wool tapestry (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Finely wrought small gold bracelet (80 gp).
Jebeddo Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he tends to wear a large brown jacket. His head has been shaved. His amber unseeing eyes seem to look past you.
Personality: He never swears and excessively uses polite adverbs when speaking. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Jebeddo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Many gnolls want him driven away; and revenge
Ideals: Optimist. Flaws: Ugly, Disease, Fearful. Bonds: Poor, Enemies. Occupation: Merchant
Voice: Old Prospector
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: Zircon (60 gp). Golden pearl (90 gp). Red spinel (90 gp). Deep green spinel (90 gp).
Gorfel Colby, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears a green collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His black hair is matted, messy, and big. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Sold as a small child to a brothel owner, Gorfel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has never given up on his music dream.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Artistic. Flaws: Ugly, Sensitive. Bonds: Family, Mentor. Occupation: Miller
Voice: Low and grunting
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Good (CR 14)
Armor Class 10
Hit Points 76 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Draconic
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
Possessions: 1000 gp. Moss agate (16 gp). Jasper (60 gp). Azurite (16 gp). Aquamarine (500 gp). Chrysoberyl (100 gp). Zircon (60 gp). Peridot (60 gp). Lapis lazuli (16 gp). Alexandrite (500 gp). Red spinel (100 gp). 1 Medium magic item.
Alvyn Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, wearing black shirts, loose pants, and blazers most of the time. With a patchy silver beard and wild silver hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Alvyn was born with his mother's beautiful face. Like his mother and his brother before him, after school he went straight into learning to become a Fisher. He tends to his Fisher job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Ideals: Athletic, Philantrophist. Flaws: Addict. Bonds: Attractive, Job. Occupation: Fisher
Voice: Scottish accent
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1 Banded mail.
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