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Advanced [show]


Tod Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: An older man who typically wears blue cloth garments or leather armor, he is not a threatening figure. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He wears a mask on his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Tod grew up listening to his mother's many stories. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and he has passion for adventuring and risk

Flaws: Greedy. Bonds: Attractive, Adventurer, Poor, Family. Occupation: Bellfounder

Voice: Old Prospector

Attributes [hide]

Tod Warmwater, Male Halfling Warrior 8
Small (3'1") Halfling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 85 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)15 (+2) 17 (+3)13 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Celestial
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1300 gp. 1 Minor magic item.


Social Check DCs


Quick Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'10" and muscular, this southern man wears a tight fitting tan shirt and pants. His brown fur is matted, messy, and big. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Quick is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Soapmaker, Quick learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Soapmaker.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Ugly, Depressed, Forgetful. Bonds: Job. Occupation: Soapmaker

Voice: Dark and ominous

Attributes [hide]

Quick Paws, Male Tabaxi Aristocrat 4
Medium (5'10") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)17 (+3) 11 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Dayereth Galanodel, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears rags and sports a simple walking cane. He keeps his blonde hair in a pixie cut. His eyes are green.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Dayereth was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 8 years.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult.

Ideals: Artistic. Flaws: Fearful, Ugly. Bonds: Poor, Job. Occupation: Brewer

Voice: Indian accent

Attributes [hide]

Dayereth Galanodel, Male Elf Adept 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)9 (-1) 13 (+1)12 (+1)
Skills History +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 2500 sp.


Social Check DCs


Rurik Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear flannel. His chestnut hair and beard is wavy and long. He has hazel eyes.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Flaws: Racist. Bonds: Attractive, Family, Religious, Adventurer. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Rurik Foamtankard, Male Dwarf Cleric 5
Medium (3'11") Dwarf, Chaotic Good (CR 5)
Armor Class 14
Hit Points 42 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 18 (+4)12 (+1) 10 (+0)10 (+0)
Skills Insight +3, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 200 gp.


Social Check DCs


Wrenn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized opal on his right hand. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Wrenn took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Rich, Adventurer. Occupation: Stylist

Voice: Spits and sputters

Attributes [hide]

Wrenn Ironhide, Male Gnome Barbarian 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Investigation +5, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Druidic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 110 gp. Moss agate (7 gp).


Social Check DCs

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