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Advanced [show]


Wobbles Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Shoemaker. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Wobbles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. He has had some formal painting training, and achieved minor success. He struck the Shoemaker job and began his own company from there.

Motivation: Wants to open a new tavern; and he would like to get married and retire

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Job, Has a crush. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Wobbles Ironhide, Male Gnome Adept 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 42 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 20 (+5)13 (+1) 16 (+3)16 (+3)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Freshwater pearl (4 gp). 1 Minor magic item.


Social Check DCs


Lewis Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears baggy grey pantaloons and a pastel scarf. He keeps his brown hair in a flapper bob. His green eyes have a joyful gleam in them most of the time.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He plays an instrument quite well.

History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Lewis took refuge in the large cave and found the beat up hammer and armor he uses now. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their daughter. He worked as a Butcher, and he later adopted a second daughter.

Motivation: He feels threatened by others; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Racist, Fearful. Bonds: Nature, Family. Occupation: Butcher

Voice: Soothing and warm

Attributes [hide]

Lewis Markum, Male Half-Elf Fighter 2
Medium (5'9") Half-Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Frouse Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His chestnut hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Frouse hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.

History: Frouse hails from a village terrorized by gnolls. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of gnolls

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Enemies, Poor. Occupation: Interpreter

Voice: Rolls R's

Attributes [hide]

Frouse Cobblelob, Male Gnome Fighter 4
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Oblar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of magic around his neck, and a hand crossbow on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. His hair, while still mostly golden, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Oblar lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Adventurer. He has achieved small success as a Adventurer.

Motivation: Expand his business.

Ideals: Fighting. Bonds: Attractive, Job, Rich, Family. Occupation: Adventurer

Voice: Soft and melodious

Attributes [hide]

Oblar Warmwater, Male Halfling Monk 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 48 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 10 (+0)17 (+3)
Skills Arcana +3, Athletics +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3

Possessions: 900 gp.


Social Check DCs


Gimgen Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He keeps his white hair in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.

History: He comes from a rich northern family. His arcane abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Adventurer, Rich. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

Gimgen Silverstone, Male Dwarf Warrior 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 13 (+1)10 (+0)
Skills Athletics +4, History +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (300 gp).


Social Check DCs

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