Kildrak Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a pastel suit. He has done his best to style his black hair to look like a famous performer. His brown eyes are passionate and lively.
Personality: He is fixated on the number 25. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with his god.
History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions
Flaws: Insane, PTSD. Bonds: Religious, Military. Occupation: Butcher
Voice: High pitched and raspy
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 92 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 20 (+5) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +6
Possessions: 3000 gp. Fire opal (1300 gp). Rhodochrosite (10 gp). Jade (140 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicor Verity, Male Tiefling [Permalink]
Personal [hide]
Description: He is typically in his Unemployed uniform. He has a moderate pudge and is not very fit. His long dark red hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are silver.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He was taken from his home at a very young age. He has worked as a Unemployed like his mother before him.
Motivation: His religion dominates his actions; and expand his business
Ideals: Impeccable. Bonds: Job, Religious, Enemies, Slave. Occupation: Unemployed
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 19 (+4) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Ignan, Halfling, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 7000 sp. Carnelian (40 gp). Pink pearl (90 gp).
Ernest Wallace, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a Butcher, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: Doesn't want to be a Sailor and was forced into it by his family.
Flaws: Ugly, Antagonistic. Bonds: Poor, Religious, Family. Occupation: Sailor
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 65 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 220 pp.
Veit Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'2" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His moppish chestnut hair is in a traditional bowl cut. This green eyed westerner is not easily forgotten.
Personality: This man loves dancing and to teach people dancing more than just about anything. He also hits on women, regardless of circumstances.
History: The child of a Fortune-teller, who enjoyed hunting, Veit was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants a kiss; and he would like to get married and retire
Ideals: Artistic, Persistence. Bonds: Attractive, Has a crush, Nature. Occupation: Sage
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. 1 Breastplate.
Joser Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a penchant for wearing a ring with an oversized emerald on his right hand. He keeps his auburn hair in a flapper bob. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: While he acts the brute, he is far gentler than he would appear. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His parents moved while he was still in utero so he is the first generation to be born here. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Entrepeneur, Fighting, Joker. Bonds: Rich, Immigrant. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 24 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 8 (-1) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Terran, Celestial
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 2000 sp. Violet garnet (1400 gp). Tourmaline (60 gp). Bloodstone (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!