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NPC Generator

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Advanced [show]


Medrash Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is physically well-built. He has done his best to style his scarlet crest to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses divination through singing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was turned out during the war. He and his family wandered west to less war torn lands. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: PTSD. Bonds: Family, Job, Religious. Occupation: Bather

Voice: Italian accent

Attributes [hide]

Medrash Esstyrlynn, Male Dragonborn Warrior 6
Medium (6'2") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 54 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)13 (+1) 10 (+0)17 (+3)
Skills Athletics +5, Intimidation +6
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +6

Possessions: 800 gp. 1 Magnifying glass. 1 Masterwork manacles. 1 Good lock. 1 Disguise kit.


Social Check DCs


Silvo Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. His black hair and beard is wavy and long. He wears an eyepatch.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Fighting. Flaws: Ugly, Lazy. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Silvo Stoutman, Male Halfling Adept 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)11 (+0) 11 (+0)17 (+3)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 250 gp.


Social Check DCs


Gormogord Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a mace. His hair, while still mostly red, has prominent grey streaks. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is calm most of the time but flees social interaction. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gormogord was born with his father's beautiful face. Gormogord was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gormogord decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Shy. Bonds: Criminal record, Attractive, Rich, Job. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Gormogord Swiftwhistle, Male Halfling Expert 13
Small (3'3") Halfling, Lawful Evil (CR 13)
Armor Class 16
Hit Points 110 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 18 (+4)15 (+2) 16 (+3)14 (+2)
Skills Animal Handling +7, Stealth +9
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Sylvan
Attacks Melee +4 / 4d4+0, Ranged +9 / 4d4+5, Grapple +5

Possessions: 3000 gp. Amethyst (40 gp). Chrysoberyl (40 gp). Rock crystal (40 gp). Red garnet (40 gp). Amethyst (40 gp). Jasper (40 gp). Red garnet (40 gp). Onyx (40 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wobbles Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a tight white one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. His hair is silver and very short. His fierce blue eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Wobbles grew up listening to his mother's many stories. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and an old rival family wants him found

Bonds: Guardian, Slave, Adventurer, Attractive, Family. Occupation: Mortician

Voice: Stutters

Attributes [hide]

Wobbles Wildwander, Male Gnome Druid 14
Small (3'2") Gnome, Chaotic Good (CR 14)
Armor Class 11
Hit Points 91 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 10
Languages Common, Gnome, Orc, Elven
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1000 gp. Solid gold idol (800 gp). Carved bone or ivory statuette (90 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (2900 gp). Gold dragon comb with red garnet eye (300 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (400 gp). Jeweled anklet (2000 gp). 1 Medium magic item.


Social Check DCs


Erevan Horineth, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear flannel. His hair is short and auburn. His blue eyes peer out from beneath his broad white hat.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born in a small mountains village. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Erevan began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by brigands. Erevan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Wants to open a new tavern; and many brigands want him driven away

Ideals: Entrepeneur. Bonds: Attractive, Enemies, Nature, Job. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Erevan Horineth, Male Elf Commoner 13
Medium (4'7") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 51 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Nature +4, Stealth +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 600 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Solid gold idol (400 gp). Solid gold idol (400 gp).


Social Check DCs

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