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NPC Generator

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Advanced [show]


Richard Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His hair is white and curly. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of a Crown-heir, who enjoyed hunting, Richard was taken on many hunting expeditions. After coming to the age of reason, Richard took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: Wants to open a new tavern; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Professionalism, Gifted. Bonds: Attractive, Nature, Job. Occupation: Shoemaker

Voice: Low rumbling, strings words together

Attributes [hide]

Richard Moreno, Male Human Paladin 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp. Red spinel (50 gp).


Social Check DCs


Fivin Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His long chestnut hair is drawn into a two foot long braid. His eyes are brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them

History: He was born at the edge of vast forest. His father took him hunting and taught him how to get in the mind of other creatures. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic. Flaws: Sensitive, Shy. Bonds: Attractive, Nature. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Fivin Meliamne, Male Half-Elf Commoner 2
Medium (5'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)16 (+3) 17 (+3)16 (+3)
Skills Deception +5, History +5
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnome, Infernal
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 80 gp.


Social Check DCs


Ghesh Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy bronze crest. He typically wears tan cloth garments or leather armor. He has a hunchback. He wears a wide-brimmed hat to cover his moderate length bronze crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: Ghesh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Ghesh was born the youngest of three triplets. He found a children's book about a Dragonborn Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Artistic. Flaws: Ugly. Bonds: In love, Family, Adventurer. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Ghesh Xephyrbahnor, Male Dragonborn Rogue 4
Medium (6'3") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 39000 sp. Alexandrite (1000 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His moppish chestnut hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is greedy

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record. Occupation: Masseuse

Voice: American accent

Attributes [hide]

Bertram Reedfellow, Male Halfling Rogue 3
Small (3'4") Halfling, True Neutral (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)9 (-1) 14 (+2)17 (+3)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Alberich Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His chestnut hair is lengthy and is close to two feet long. He has brown eyes and a violet hat with a yellow feather.

Personality: Confrontational and typically high on some drug or another. He enjoys reading and quiet.

History: He was born to a criminal king-pin and mafia family Alberich was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alberich decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: Nothing but the best is good enough for him; and to reunite with his old friends

Ideals: Logical, Impeccable. Flaws: Addict. Bonds: Criminal record, Adventurer. Occupation: Brewer

Voice: Complex vocabulary, royal

Attributes [hide]

Alberich Goblinbane, Male Dwarf Sorcerer 12
Medium (3'11") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 51 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 17 (+3)11 (+0)
Skills Investigation +6, Medicine +7
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 3000 gp. Blue star sapphire (1200 gp). Chrysoberyl (160 gp). Deep blue spinel (400 gp). Alexandrite (400 gp).


Social Check DCs

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