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Advanced [show]


Robert Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his crossbow ready. His white hair, when down, is lengthy. His violet eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Robert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Robert Teinithra, Male Half-Elf Aristocrat 7
Medium (5'11") Half-Elf, Neutral Good (CR 7)
Armor Class 10
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)15 (+2) 14 (+2)15 (+2)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven, Halfling, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Sapply Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears a sleeveless long coat of deep red leather and dull brown iron scale mail. His long silver hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also hits on women, regardless of circumstances.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken from his home at a very young age. After a long history of fighting, Sapply and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he has a crush on the local barkeep

Flaws: Ugly, Depressed, Antagonistic. Bonds: Has a crush, Slave. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Sapply Timbers, Male Gnome Sorcerer 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 300 gp. Chrysoberyl (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Bathin Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is lengthy and is close to two feet long. He has gold eyes and a white hat with a grey feather.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Professionalism, Gifted. Bonds: Rich, Adventurer, Job. Occupation: Crown-heir

Voice: Smooth and feminine

Attributes [hide]

Bathin Felicity, Male Tiefling Monk 11
Medium (5'0") Tiefling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 80 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)16 (+3) 15 (+2)17 (+3)
Skills Perception +6, Religion +7
Senses Passive Perception 17
Languages Common, Sylvan, Infernal, Goblin
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2100 gp. Iolite (60 gp). Aquamarine (1600 gp). Rich purple corundum (1400 gp). Red garnet (60 gp). Golden yellow topaz (1600 gp). Smoky quartz (60 gp). Violet garnet (1600 gp). Obsidian (13 gp). Black opal (1400 gp). Deep blue spinel (1600 gp).


Social Check DCs


Bucklal Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown coat over a white low-cut shirt, and a wide-brimmed hat upon his head. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He acts crazy and hedonistic. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted divine powers by his dying brother.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Bucklal Stoutman, Male Halfling Ranger 6
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Aquamarine (200 gp).


Social Check DCs


Fargrim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He wears a simple brown robe with green stripes complete with hood. He has done his best to style his silver hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He has always had a great fascination with Dwarven culture. He believes the world needs to unite to get rid of brigands once and for all.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a rivalry with the Church that dominates his actions; and a deep hatred of brigands

Flaws: Racist. Bonds: Enemies, Religious, Mentor. Occupation: Bowyer

Voice: Pronounces O like U

Attributes [hide]

Fargrim Loderr, Male Dwarf Warrior 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)13 (+1) 16 (+3)6 (-2)
Skills Performance +0, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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