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Advanced [show]


William Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. He carries with him a set of quarterstaffs, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His wide-brimmed hat is riddled with cuts and holes. His amber unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Half-Elf Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Fighting. Flaws: Ugly, Disease, Greedy. Bonds: Adventurer. Occupation: Guard

Voice: Cold and demanding tone

Attributes [hide]

William Martell, Male Half-Elf Paladin 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fancy green suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy yellow fur. His yellow eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Tree grew up listening to his father's many stories. Through the years after Tree was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Tree's father didn't care for him much, and the feeling was mutual. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Bowyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tree Thundercloud, Male Tabaxi Cleric 16
Medium (6'10") Tabaxi, Chaotic Neutral (CR 16)
Armor Class 13
Hit Points 128 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)17 (+3) 15 (+2)11 (+0)
Skills Nature +8, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Elven, Aquan, Draconic
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 400 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Thorin Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is renowned for his bright green suits and hats. His chestnut hair is greasy and uncared for. His gray eyes have a joyful gleam in them most of the time.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Further he is a bit of a stoner and is frequently out of it.

History: Thorin was raised in a hard working conservative environment. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Expand his business.

Flaws: Ugly, Sensitive, Addict. Bonds: Job, Family. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Thorin Fallack, Male Dwarf Bard 3
Medium (4'0") Dwarf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)11 (+0) 13 (+1)9 (-1)
Skills Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Banded mail.


Social Check DCs


Five Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears red cloth garments or leather armor. He sports a flattop fur cut. He has amber eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Five was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up work as a Doctor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To be a Locksmith again; and he has money and likes to spend it

Ideals: Fighting. Flaws: PTSD. Bonds: Job, Rich. Occupation: Doctor

Voice: Slurs words

Attributes [hide]

Five Hummingbird, Male Tabaxi Cleric 4
Medium (6'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)10 (+0) 10 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 100 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Ozyman Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and muscular, this western man dresses in collared shirts and wears a proper scarf over his head. His auburn hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Healer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and a deep hatred of dire rats

Ideals: Athletic, Logical. Flaws: Ugly, Greedy. Bonds: Poor. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Ozyman Cherrycheeks, Male Halfling Barbarian 4
Small (3'0") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 30 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)8 (-1) 15 (+2)11 (+0)
Skills Nature +1, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 8000 sp.


Social Check DCs

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