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Advanced [show]


Thorin Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is wearing a long, blue cloak. His clothes are grease stained in places. He has wavy silver hair. His green eyes peer out from beneath his wide-brimmed blue hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. A few years later when the north was not economically sound they moved to his current location. He has worked as a Healer like his father before him.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and balancing his hectic life and new healer responsibilities is difficult

Flaws: Selfish. Bonds: Poor, Immigrant, Job, Religious, Enemies. Occupation: Healer

Voice: German accent

Attributes [hide]

Thorin Daraln, Male Dwarf Cleric 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 108 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 19 (+4)12 (+1) 10 (+0)8 (-1)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 4000 gp. Jade (130 gp). Brown-green garnet (130 gp). Violet garnet (900 gp). Silver pearl (130 gp). Deep green spinel (130 gp). Silver pearl (130 gp). Citrine (50 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp).


Social Check DCs


Art Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. He wears his red fur down. He is very pretty but has cold, dead eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Blacksmith job and began his own company from there.

Motivation: To be a Body Guard again.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Blacksmith

Voice: Irish accent

Attributes [hide]

Art Prim Posies, Male Tabaxi Rogue 13
Medium (5'5") Tabaxi, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 64 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Nature +5, Survival +4
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4

Possessions: 900 pp. Fire opal pendant on a fine gold chain (1600 gp). Jeweled electrum ring (5000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown tunic with black highlights, and long green pants that bunch up around his shoes. His red hair is still thick. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the east. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he is a bit of a kleptomaniac

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Slave, Adventurer, Criminal record. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Drogo Iranapha, Male Half-Elf Aristocrat 11
Medium (5'7") Half-Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 13 (+1)11 (+0)
Skills Acrobatics +7, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +4

Possessions: 1800 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Old masterpiece painting (400 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with red highlights, and long green pants that bunch up around his shoes. He is portly but not overly obese. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a ruthless business man, a trait he acquired from his father.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his sister before him, after school he went straight into learning to become a Butcher. He has drifted from career to career and currently works as a Butcher.

Motivation: He's attracted to the PC; and to end his boredom

Ideals: Entrepeneur. Flaws: Insomniac, Ugly, Mundane. Bonds: Job, Has a crush. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Wymar Garrick, Male Human Commoner 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1800 sp. Banded agate (9 gp). Peridot (30 gp). Chrysoprase (30 gp).


Social Check DCs


Beloril Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear flannel. His silver hair and beard is wavy and long. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Beloril would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born at the edge of vast forest. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he's attracted to the pc

Flaws: Ugly, Antagonistic. Bonds: Military, Nature, Mentor. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Beloril Daerdahk, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 16 (+3)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 360 gp.


Social Check DCs

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