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Advanced [show]


Gûndza Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He is typically in his Interpreter uniform. He has a small bristly mustache and wavy brown hair. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Barrister, but he was a colossal failure. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business; and he wants to meet his childhood hero

Ideals: Joker, Gifted. Flaws: Secretive. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Gûndza Weld, Male Half-Orc Ranger 4
Medium (5'7") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp.


Social Check DCs


Aura Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His fur is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: Gifted from a young age, Aura studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and he has decided he is irredeemable

Ideals: Pacifist. Flaws: Shy. Bonds: Attractive. Occupation: Crown-heir

Voice: Scratchy, weak

Attributes [hide]

Aura Candle, Male Tabaxi Wizard 8
Medium (6'8") Tabaxi, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)15 (+2) 13 (+1)16 (+3)
Skills Stealth +7, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 110 pp. Old masterpiece painting (1500 gp). Silver comb with moonstones (800 gp). Gold and topaz bottle stopper cork (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Vance, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, green cloak. He wears a Stetson hat to hide his balding. His violet unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He works hard and plays hard.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. During his travels, Diggory and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Diggory discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Diggory fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Artistic. Flaws: Disease, Hedonist. Bonds: Religious, Adventurer. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Diggory Vance, Male Human Warlock 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 80 gp. Eye agate (16 gp). 1 Masterwork Common Melee.


Social Check DCs


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. His gray fur is kept up in a ponytail inside a top hat. He has a tattooed face.

Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has recently gotten a pet goose that steals things from people.

Motivation: To be a Bowyer again; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Athletic, Philantrophist. Bonds: Attractive, Job, Criminal record. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Art In the Wind, Male Tabaxi Ranger 10
Medium (6'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)9 (-1) 15 (+2)14 (+2)
Skills Nature +3, Sleight of Hand +8
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 2200 gp.


Social Check DCs


Ur-Edin Nibley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is renowned for his bright tan suits and hats. His hair is long and white with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: Ur-Edin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Ur-Edin grew up listening to his mother's many stories. He has had some formal singing training, and achieved minor success. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To share knowledge with the world; and to be a courier again

Ideals: Artistic, Logical. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Baker

Voice: Scratchy, weak

Attributes [hide]

Ur-Edin Nibley, Male Half-Orc Sorcerer 3
Medium (5'9") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)16 (+3) 15 (+2)11 (+0)
Skills Nature +5, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Ignan, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 600 sp.


Social Check DCs

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