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Advanced [show]


Quarion Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tattered old clothes. His black hair is slicked back into a classic pompadour. His blue unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. He is obsessed with a lost civilization.

History: Born to a Seamstress, his father struggled to pay the bills. He found a children's book about a Elf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: To reunite with his old friends; and obtaining odd cultural elven artifacts is his passion

Flaws: Ugly, Disease, Impulsive. Bonds: Adventurer, Poor. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Quarion Amakiir, Male Elf Barbarian 13
Medium (4'10") Elf, Lawful Good (CR 13)
Armor Class 12
Hit Points 83 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)17 (+3) 15 (+2)14 (+2)
Skills Insight +6, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Giant, Druidic
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Black pearl (700 gp). Citrine (40 gp). Blue quartz (14 gp). Hematite (14 gp). Bloodstone (40 gp). 1 Minor magic item.


Social Check DCs


Theobald Harley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A need for knowledge about a nearby landmark; and he has decided he is irredeemable

Ideals: Justice. Bonds: Adventurer, Poor, Attractive, Criminal record. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Theobald Harley, Male Human Cleric 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)14 (+2) 18 (+4)12 (+1)
Skills Insight +6, Investigation +4
Senses Passive Perception 14
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 300 gp.


Social Check DCs


Nelkin Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a black suit, grey shirt, and red tie, and sports empty pouches on his belt. He keeps his black hair in a pixie cut. His eyes are likewise violet. His teeth are white and perfect.

Personality: Eccentric and domineering, Nelkin will drive conversation. He is able to make almost anything out of random pieces of junk.

History: Nelkin lived on a farm with his mother, near the main road leading to a nearby town. His childhood dream was to be a Carter, but he was a colossal failure. He's also a talented Carter, but doesn't like to broadcast it.

Motivation: Further expansion of business; and wants to raise his children well

Ideals: Extrovert, Gifted. Bonds: Attractive, Family, Job. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Nelkin Wiseacre, Male Halfling Bard 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling, Ignan, Terran
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 8000 sp.


Social Check DCs


Pirithin Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear green clothing when he does not wear armor. He wears his hair in dreadlocks. His brown eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Halflings in the north were limited. He now owns his own business.

Motivation: He is unsatisfied with his job; and many illithids want him driven away

Flaws: Addict. Bonds: Immigrant, Job, Enemies. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Pirithin Nimblefingers, Male Halfling Warrior 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills History +5, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Rangrim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. His hair is blonde and curly. His eyes, though not visible through his cowl, are violet.

Personality: A skeptical and narcissistic man, Rangrim's first love is himself. His second love is also himself. He is harsh and unforgiving.

History: Rangrim was born in the west. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has dedicated himself to building a better trade route.

Motivation: To be a Mortician again; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Roofer

Voice: Excited and jittery

Attributes [hide]

Rangrim Rumnaheim, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)18 (+4) 16 (+3)6 (-2)
Skills Acrobatics +3, Investigation +6
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Aquan, Undercommon, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +6

Possessions: 1700 sp. Red-brown spinel (120 gp). Red-brown spinel (120 gp). Moss agate (14 gp). 1 Alchemist’s fire.


Social Check DCs

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