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NPC Generator

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Advanced [show]


Arjhan Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His scarlet crest is knotted and matted. His eyes are gold and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Passionate, Fighting. Bonds: Attractive, Nature, Military. Occupation: Dyer

Voice: Pronounces O like U

Attributes [hide]

Arjhan Delmirev, Male Dragonborn Cleric 4
Medium (6'8") Dragonborn, True Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)15 (+2) 8 (-1)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Average lock. 1 Magnifying glass. 1 Spyglass.


Social Check DCs


Fargrim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. His hair is blonde, silky, and of moderate length. He wears a mask on his face.

Personality: He acts crazy and hedonistic. He uses divination through singing.

History: Fargrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.

Motivation: He is unsatisfied with his job; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Hedonist. Bonds: Immigrant, Attractive, Poor. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Fargrim Fallack, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)17 (+3) 17 (+3)8 (-1)
Skills Perception +5, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Aquan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 290 gp. Golden yellow topaz (200 gp). Deep blue spinel (200 gp). 1 Simple lock.


Social Check DCs


Osco Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a pastel collared shirt and violet pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is long and red with streaks of blonde, and is pulled back with small pastel clips. His beard is blonde, braided, and well cared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Logical. Flaws: Insane, Shy. Bonds: Poor. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Osco Reedfellow, Male Halfling Fighter 16
Small (3'3") Halfling, Chaotic Good (CR 16)
Armor Class 15
Hit Points 105 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)17 (+3) 11 (+0)14 (+2)
Skills Animal Handling +5, Athletics +6
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Sylvan, Terran
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +6

Possessions: 1000 gp. Violet garnet (900 gp). Golden yellow topaz (900 gp). Coral (40 gp). Jade (40 gp). Obsidian (10 gp). Tiger eye turquoise (10 gp). Smoky quartz (40 gp). Azurite (10 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp).


Social Check DCs


Duergath Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a black suit, white shirt, and brown tie. He has a brown handlebar mustache and slicked back brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He plays an instrument quite well.

History: When he was but 6 years old his parents immigrated from the north. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He moves from town to town, unable to find a place to settle.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, Debt. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Duergath Bloodkith, Male Dwarf Wizard 5
Medium (4'3") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Sylvan, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 800 gp. Red spinel (60 gp). Tourmaline (60 gp).


Social Check DCs


Qualen Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his right hand. His red hair is lengthy. He is baby faced.

Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.

History: He got into the Cartwright business at a young age. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now owns his own business.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to be a merchant again

Flaws: Antagonistic. Bonds: Poor, In love, Adventurer, Job, Criminal record. Occupation: Cartwright

Voice: Scandinavian accent

Attributes [hide]

Qualen Bafflestone, Male Gnome Adept 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Medicine +2, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 7000 sp. Brass mug with jade inlays (400 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). 1 Darkwood Buckler. 1 Half-Plate. 1 Banded mail. 1 Breastplate.


Social Check DCs

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