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Advanced [show]


Direcris Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a ceremonial dagger on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white crest is heavily combed to the left. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Direcris was born with his mother's beautiful face. Through the years after Direcris was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Direcris's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Direcris and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict, Antagonistic. Bonds: Attractive. Occupation: Bather

Voice: Speaks with lips pursed

Attributes [hide]

Direcris Orexijandilin, Male Dragonborn Druid 11
Medium (6'6") Dragonborn, Neutral Good (CR 11)
Armor Class 10
Hit Points 70 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)16 (+3) 14 (+2)19 (+4)
Skills Persuasion +8
Senses Passive Perception 12
Languages Common, Aquan, Infernal, Halfling
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 7000 sp. Golden yellow topaz (1200 gp). Malachite (16 gp). Moss agate (16 gp). Moonstone (30 gp). Chrysoprase (30 gp). Blue sapphire (600 gp). Rich purple corundum (600 gp). White pearl (60 gp). Blue quartz (16 gp). Jacinth (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. His red crest is knotted and matted. His gold eyes lackadaisically let the world flow into them.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered east to less war torn lands. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a barkeep again

Ideals: Fighting, Logical. Flaws: PTSD. Bonds: Attractive, Job, Rich. Occupation: Banker

Voice: American accent

Attributes [hide]

Zedaar Akambherylliax, Male Dragonborn Expert 9
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 32 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)16 (+3) 13 (+1)15 (+2)
Skills History +6, Medicine +4
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Orc
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: Chrysoprase (20 gp). Lapis lazuli (12 gp). Freshwater pearl (12 gp). Red-brown spinel (100 gp). Citrine (20 gp). Azurite (12 gp). Jade (100 gp). Deep blue spinel (1600 gp).


Social Check DCs


Thamuz Passion, Male Tiefling [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light blue in addition to tight pants. He has a penchant for wearing a ring with an oversized opal on his right hand. He wears a Stetson hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.

History: He was born in the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Insomniac, PTSD. Bonds: Rich, Attractive, Adventurer, Immigrant. Occupation: Adventurer

Voice: French accent

Attributes [hide]

Thamuz Passion, Male Tiefling Commoner 10
Medium (6'5") Tiefling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 51 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 18 (+4)12 (+1)
Skills Perception +8, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 120 pp.


Social Check DCs


Gruk Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male wears a robe, a symbol of luck around his neck, and a crossbow on his belt. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His blue eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Barrister, who enjoyed hunting, Gruk was taken on many hunting expeditions. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new roofer responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Nature, Job. Occupation: Roofer

Voice: Eastern European accent

Attributes [hide]

Gruk Clare, Male Half-Orc Expert 7
Medium (6'10") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)15 (+2) 14 (+2)8 (-1)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Aquan, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Great Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His brown fur is drawn into a tight pony tail with a cross scrunchie. He has green eyes.

Personality: Overbrimming with self-confidence, Great isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. Great enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Great grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a crush on the local Mayor; and he's in love

Ideals: Impeccable, Logical. Flaws: Hedonist. Bonds: Adventurer, Has a crush. Occupation: Laborer

Voice: Mousy voice

Attributes [hide]

Great Timber, Male Tabaxi Commoner 4
Medium (5'3") Tabaxi, Neutral Evil (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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