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NPC Generator

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Advanced [show]


Shedinn Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple brown robe with violet stripes complete with hood. His red crest is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born a particularly ugly child, much to the horror of his parents. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Shipwright they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.

Motivation: To unite with his brother; and to reunite with his absent mother

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Slave. Occupation: Jeweler

Voice: Soft and mumbly

Attributes [hide]

Shedinn Tiammanthyllish, Male Dragonborn Monk 10
Medium (6'1") Dragonborn, True Neutral (CR 10)
Armor Class 11
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 11 (+0)15 (+2)
Skills Animal Handling +4, Religion +6
Senses Passive Perception 10
Languages Common, Auran, Celestial
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 260 pp.


Social Check DCs


John McLeod, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears white cloth garments or leather armor. His moppish auburn hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Rich, Job. Occupation: Mayor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

John McLeod, Male Half-Elf Bard 5
Medium (4'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)15 (+2) 15 (+2)9 (-1)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 40 pp. Iolite (20 gp). 1 Masterwork studded leather. 1 Banded mail.


Social Check DCs


Pígug Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. His hair is cut close to his head. His half smiles and violet eyes are beguiling and draw you in.

Personality: Pígug wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Pígug is combative with any and all who dare try his patience in the slightest.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He left for the west, certain he would find work there.

Motivation: Further expansion of business.

Ideals: Disciplined, Justice. Bonds: Immigrant, Attractive, Military. Occupation: Dyer

Voice: Australian accent

Attributes [hide]

Pígug Royal, Male Half-Orc Adept 7
Medium (6'6") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)13 (+1) 15 (+2)7 (-2)
Skills History +4, Performance +1
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Finely wrought small gold bracelet (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). 1 Minor magic item.


Social Check DCs


Varis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male wears just a tan suit. He is tall, broad shouldered and powerfully built. His long black hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He will rave to anyone who will listen. A true patriot, Varis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of a Marshal, who enjoyed hunting, Varis was taken on many hunting expeditions. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Flaws: Ugly, Insane, PTSD. Bonds: Military, Nature. Occupation: Actor

Voice: Slurs words

Attributes [hide]

Varis Ariessus, Male Elf Bard 4
Medium (5'3") Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 16 (+3)16 (+3)
Skills Nature +3, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 28000 sp. 1 Minor magic item.


Social Check DCs


Mozû Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His broad hat is riddled with cuts and holes. His eyes are likewise green.

Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.

History: Mozû hails from a village terrorized by goblins. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Mozû began to lead the lost caravan. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Revenge.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Adventurer, Enemies. Occupation: Bowyer

Voice: Jittery and nervous

Attributes [hide]

Mozû Harrington, Male Half-Orc Cleric 1
Medium (6'2") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)15 (+2) 18 (+4)14 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common, Orc, Ignan, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: Silver pearl (130 gp). 1 Masterwork Common Melee.


Social Check DCs

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