Dworic Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of northern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Addict, Hedonist. Bonds: Attractive, Criminal record, Immigrant. Occupation: Carter
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 52 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 2000 gp. Red-brown spinel (120 gp). Sardonyx (80 gp). Sardonyx (80 gp). Golden yellow topaz (600 gp).
Zepar Fortune, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are likewise white. His teeth are yellowed and unaligned.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Weaver business at a young age. Through the years after Zepar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Zepar's father didn't care for him much, and the feeling was mutual. He became a Weaver soon after.
Motivation: Someone believes him a fraud; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Weaver
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Goblin
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp.
Ildrex Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses like a well dressed Bounty Hunter does. He carries with him a set of crossbows on his belt, each one with a topaz on the hilt. His black crest is greasy and uncared for. He has red eyes and a black hat with a green feather.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born on a small isolated farm. Ildrex liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and to be a merchant again
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Bounty Hunter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp. 1 Chain shirt. 1 Banded mail.
Oppleby Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a long golden beard with little hanging trinkets. He wears large thick round spectacles.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Oppleby has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he's attracted to the pc
Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Guardian. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. 1 Minor magic item.
Lone In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears bulky green painted plate armor. His beige fur is smooth and relatively long. His skin is flawless and his amber eyes scan people very quickly.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Lone was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Sabotage a competitor; and he has money and likes to spend it
Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Rich, Job. Occupation: Bookbinder
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 34 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1500 gp.
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