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Advanced [show]


Norkruuth Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He carries with him a set of glaives on his belt, each one with a opal on the hilt. He has no crest. His eyes are red and catlike.

Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his mother.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Retire the richest man in the south; and he feels threatened by others

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Norkruuth Wystongjiir, Male Dragonborn Warrior 5
Medium (6'4") Dragonborn, True Neutral (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)17 (+3) 16 (+3)17 (+3)
Skills Insight +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc, Halfling, Ignan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Cask Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Map Maker uniform. He carries with him a set of sickles on his belt, each one with a sapphire on the hilt. His fur is lavender and curly. He has gleaming, smiling hazel eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Cask was born in the east. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Map Maker. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Fighting, Persistence. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Cask Of Dragons, Male Tabaxi Sorcerer 3
Medium (6'2") Tabaxi, Lawful Good (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)16 (+3) 16 (+3)14 (+2)
Skills Religion +5, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan, Ignan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ghaliver Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has a small bristly mustache and wavy blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Ghaliver does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Ghaliver was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle; and wants to work out more often

Ideals: Athletic. Flaws: Shy, Depressed. Bonds: Attractive, Military. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Ghaliver Smoothhands, Male Halfling Monk 5
Small (2'11") Halfling, True Neutral (CR 5)
Armor Class 16
Hit Points 32 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Insight +5, Nature +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +1 / 2d4-2, Ranged +8 / 2d4+5, Grapple +5

Possessions: Deep blue spinel (1100 gp). Sardonyx (40 gp). Freshwater pearl (11 gp). 1 Chain shirt.


Social Check DCs


Einkil Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is brown, silky, and of moderate length. His eyes are a pleasant amber.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born to loving parents in a slum to the north. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Einkil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Einkil. He has never given up on his music dream.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Artistic. Bonds: Attractive, Criminal record, Poor. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Einkil Broodfist, Male Dwarf Expert 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Gennal Eathalena, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, black, dusty cloak. His auburn hair is cut short. His violet eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a xeno-phobe, disliking non-Elves.

History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is currently in port desperately looking for someone to get him out; and he is greedy

Ideals: Joker. Flaws: Racist. Bonds: Adventurer, Rich, Nature, Slave. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Gennal Eathalena, Male Elf Paladin 9
Medium (5'1") Elf, Neutral Good (CR 9)
Armor Class 13
Hit Points 67 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills History +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 150 pp. Black opal (1100 gp). Brown-green garnet (50 gp). Azurite (8 gp). Eye agate (8 gp). Golden yellow topaz (1100 gp).


Social Check DCs

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