Beiro Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: This northern man prefers to wear flannel. His clothes are grease stained in places. His silver hair is braided into rings. He wears crescent spectacles with a black brim.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a white middle class family as the only child. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Many gnolls want him driven away; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Justice. Flaws: Mundane. Bonds: Poor, Immigrant, Enemies. Occupation: Architect
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Naill Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is wearing a long, tan, dusty cloak. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Half-Elves.
History: From birth he was tutored by a cruel and relentless mentor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to have a good time and be beloved; and marry his brother to traveling adventurers
Ideals: Disciplined, Optimist. Flaws: Racist. Bonds: Mentor, Family. Occupation: Tanner
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 300 gp. Hematite (16 gp). Black pearl (500 gp). 1 Half-Plate.
Valafar Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and dresses in blue turtlenecks beneath a black coat with grey slacks. His hair, while still mostly blue, has prominent grey streaks. He tend to wears goggles to shield his eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was born into a rich family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants revenge against dire rats; and several ex partners dislike his way of doing things and want revenge
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich. Occupation: Armorer
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 94 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
Possessions: 6000 gp. Hematite (4 gp). Smoky quartz (30 gp). Malachite (4 gp). Black star sapphire (1600 gp). Star rose quartz (30 gp). Silver pearl (110 gp). Carnelian (30 gp). Coral (110 gp).
Rolen Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A 4'11" northern man, he wears a grey cloak and cross-gartered red stockings. His long blonde hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are amber.
Personality: He snorts whenever he laughs or is feeling confident. He is harsh and unforgiving.
History: Rolen lived on a farm with his father, near the main road leading to a nearby town. In his 17th year, his parents were killed by a brigands raid, leaving Rolen alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Rolen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Flaws: Antagonistic. Bonds: Family, Enemies. Occupation: Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Dustin Wheatley, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears a robe, a symbol of his god around his neck, and a greataxe on his belt. His left leg appears badly burned and disfigured. His chestnut hair is still thick. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Dustin studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's attracted to the pc
Ideals: Fighting, Gifted, Extrovert. Bonds: Attractive. Occupation: Apothecary
Voice: Posh accent
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Celestial, Druidic, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
