Percival Alston, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his scythe ready. His brown hair is still thick. His ears are large.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.
Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and he has money and likes to spend it
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Rich, Slave. Occupation: Engraver
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
Possessions: 90 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Anverth Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and lanky with angular features, he is an attractive figure. He dresses in brown turtlenecks beneath a yellow coat with grey slacks. His golden hair has been sun bleached extensively. He has a tattooed face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a minor phobia of water and hates getting wet.
History: Anverth was born with his mother's beautiful face. A freak accident while working with his Carpenter mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is terrified, and will act out of fear.
Ideals: Philantrophist. Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive. Occupation: Spy
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Just what you see.
Tordek Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. He keeps his blonde hair in a flapper bob. He is baby faced.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Tordek lived on a farm with his father, near the main road leading to a nearby town. A few years later when the east was not economically sound they moved to his current location. He now spends his time doing works of charity.
Motivation: Wishes to resurrect an old love; and to reunite with his absent father
Ideals: Philantrophist. Flaws: Shy. Bonds: Family, Immigrant, In love. Occupation: Courier
Voice: Pirate accent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 220 gp. 1 Superior lock.
Oriax Rage, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears professional attire. He is muscular with a powerful set of arms. His blue hair, when down, is lengthy. His silver eyes peer out from beneath his top violet hat.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Oriax is combative with any and all who dare try his patience in the slightest.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has passion for adventuring and risk
Ideals: Joker, Justice. Bonds: Attractive, Military. Occupation: Fisher
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 6)
Armor Class 10
Hit Points 61 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 11 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Marbas Despair, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. He has wavy dark red hair. His eyes are likewise gold.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor, Religious, Enemies. Occupation: Roofer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'7") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Druidic, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1000 gp.
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